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*TTRPGs General
1 min per level spells and why they suck
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<blockquote data-quote="Elder-Basilisk" data-source="post: 911102" data-attributes="member: 3146"><p>I don't think Endure elements can be reduced at all and remain a viable first level spell. </p><p></p><p>Resist elements could probably be lowered to ten--it would still be very weak but clerics might take it occasionally. </p><p></p><p>Protection from elements could be reduced a little but anything below 10/level would take it from a spell that is occasionally useful to a spell that's almost never useful. (The difficulty with the spell is that, IME, most of the time PCs don't know what they'll be up against in advance--and once PCs do know what they're up against, it's usually more sensible to ready an action to disrupt the sorceror's fireball than to cast protection from elements. After all, the sorceror may know Ice Storm too. And in any event, protection from elements only protects the one person and doesn't do anything for the rest of those in the fireball. The only time it's really useful is when the PCs are going dragon hunting.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 911102, member: 3146"] I don't think Endure elements can be reduced at all and remain a viable first level spell. Resist elements could probably be lowered to ten--it would still be very weak but clerics might take it occasionally. Protection from elements could be reduced a little but anything below 10/level would take it from a spell that is occasionally useful to a spell that's almost never useful. (The difficulty with the spell is that, IME, most of the time PCs don't know what they'll be up against in advance--and once PCs do know what they're up against, it's usually more sensible to ready an action to disrupt the sorceror's fireball than to cast protection from elements. After all, the sorceror may know Ice Storm too. And in any event, protection from elements only protects the one person and doesn't do anything for the rest of those in the fireball. The only time it's really useful is when the PCs are going dragon hunting. [/QUOTE]
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1 min per level spells and why they suck
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