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General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
#1 Origins Playtest Document - (Heritage) Nitty Gritty Feedback
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<blockquote data-quote="tetrasodium" data-source="post: 8083774" data-attributes="member: 93670"><p>I don't like how expertise works either because it completely devours a huge chunk of design space, but I already mentioned that & how I rework it <a href="https://www.enworld.org/threads/1-origins-playtest-document-heritage-nitty-gritty-feedback.674626/post-8083179" target="_blank">earlier</a> n the thread. it's ok to agree, but arguments need to be made & there's been a lot of arguing vapor in this thread <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p>The orcish communal passionate pursuit is trying to spotlight the whole <a href="https://tvtropes.org/pmwiki/pmwiki.php/Main/NobleSavage" target="_blank">noble savage</a> thing that goes with their more positive deep feeling/passion core & it very much makes sense both as described as well as in eberron where that style of orcs was ahead of the curve & the norm for years now. In order to have the noble savage thing fit they need to be good at things. The bigger problem with orcs is that they need to move the warhordling out from the <a href="https://tvtropes.org/pmwiki/pmwiki.php/Main/ScaryBlackMan" target="_blank">scary green/grey man</a> over to an <a href="https://tvtropes.org/pmwiki/pmwiki.php/Main/OurElvesAreBetter" target="_blank">elves are better</a> thing based on years of training & such where it fits some notable majority or subset of elves in literally every setting "of course I'm better at moving around in a fight (aggressive), good at intimidating folks (menacing), & able to make due with or put together substandard gear in a pinch (warhord weapon training/wartime scrounger) I trained at it longer than you will be when you die of old age and I'm just a fresh graduate you human" fits elves & aviods any negative stereotypes.</p><p></p><p>I don't mind certain cultures getting advantages with survival & feel like they make things more diverse with a greater chance of making survival matter because suddenly there is a good chance that any party has someone who can be functional with survival from either their race or class. If only a couple classes could fight in melee there wouldn't be much call for it but when you expand the pool of who can contribute there it makes that pillar into something the gm can use to challenge the group rather than sideline them while bob has an irrelevant adventure or something.</p><p></p><p>The kithbain culture gets insight expertise as something that makes sense because their whole thing is that rather than the orcish communal style focus on their passions their focus is on the family known as the whole community. It's a fitting matchup imo. It's too early to say if insight will be broken into multiple skills & I suspect that rather unlikely but the whole should the focus be narrowed falls into that sort of niche. What "areas" would it split into & if you cut the detect thoughts is expertise insight worth it to anyone?</p><p></p><p>[USER=7015698]@Undrave[/USER] I think it's a reference to the tv show community <a href="https://www.youtube.com/watch?v=duILno0i8Rs" target="_blank">this</a> might help</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8083774, member: 93670"] I don't like how expertise works either because it completely devours a huge chunk of design space, but I already mentioned that & how I rework it [URL='https://www.enworld.org/threads/1-origins-playtest-document-heritage-nitty-gritty-feedback.674626/post-8083179']earlier[/URL] n the thread. it's ok to agree, but arguments need to be made & there's been a lot of arguing vapor in this thread ;) The orcish communal passionate pursuit is trying to spotlight the whole [URL='https://tvtropes.org/pmwiki/pmwiki.php/Main/NobleSavage']noble savage[/URL] thing that goes with their more positive deep feeling/passion core & it very much makes sense both as described as well as in eberron where that style of orcs was ahead of the curve & the norm for years now. In order to have the noble savage thing fit they need to be good at things. The bigger problem with orcs is that they need to move the warhordling out from the [URL='https://tvtropes.org/pmwiki/pmwiki.php/Main/ScaryBlackMan']scary green/grey man[/URL] over to an [URL='https://tvtropes.org/pmwiki/pmwiki.php/Main/OurElvesAreBetter']elves are better[/URL] thing based on years of training & such where it fits some notable majority or subset of elves in literally every setting "of course I'm better at moving around in a fight (aggressive), good at intimidating folks (menacing), & able to make due with or put together substandard gear in a pinch (warhord weapon training/wartime scrounger) I trained at it longer than you will be when you die of old age and I'm just a fresh graduate you human" fits elves & aviods any negative stereotypes. I don't mind certain cultures getting advantages with survival & feel like they make things more diverse with a greater chance of making survival matter because suddenly there is a good chance that any party has someone who can be functional with survival from either their race or class. If only a couple classes could fight in melee there wouldn't be much call for it but when you expand the pool of who can contribute there it makes that pillar into something the gm can use to challenge the group rather than sideline them while bob has an irrelevant adventure or something. The kithbain culture gets insight expertise as something that makes sense because their whole thing is that rather than the orcish communal style focus on their passions their focus is on the family known as the whole community. It's a fitting matchup imo. It's too early to say if insight will be broken into multiple skills & I suspect that rather unlikely but the whole should the focus be narrowed falls into that sort of niche. What "areas" would it split into & if you cut the detect thoughts is expertise insight worth it to anyone? [USER=7015698]@Undrave[/USER] I think it's a reference to the tv show community [URL='https://www.youtube.com/watch?v=duILno0i8Rs']this[/URL] might help [/QUOTE]
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#1 Origins Playtest Document - (Heritage) Nitty Gritty Feedback
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