Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
+1 sword or Flame Tongue- or both?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FormerlyHemlock" data-source="post: 7101460" data-attributes="member: 6787650"><p>History, quirks, and minor powers are the best. You know you're succeeding when your players refer to their magical items by name instead of by power, and when the roleplaying personality-affecting side-effects (like creating greed or lust) come up more often in play than the powers do. </p><p></p><p><strong>Player:</strong> "Of <em>course</em> I'm stealing the widow's gold. Flauntiir has been whispering in my mind for the past year about 'gold, glorious gold'!"</p><p></p><p>(That's not a direct quote but it's the gist of what happened with Flauntiir the Staff of Flame on a regular basis--far more often than it was used to actually throw Fireballs or Walls of Fire.)</p><p></p><p>Instead of a bog-standard flametongue, give him something like:</p><p></p><p><strong>Unushgila'a the Dayshard</strong>. One day, thousands of years ago, Luru'inili the Last of the Enkidu was looking up at the sun in the middle of the day and he saw a piece of the sun sticking out, like a twig poking out of a bush. Luru'inili got out his mighty longbow and shot it into the sky so that it hit the piece of the sun that was sticking out, and it broke off and fell down to earth. When Luru'inili got to where it had fallen he found that it had burned a mighty forest to ashes where it landed and now there was a desert, and in the desert was a puddle of liquid metal, and in the puddle there was the piece of the sun. Luru'inili liked how shiny it was so he took the metal and bound the sun within it and forged it into a blade which he called Unushgila'a the Dayshard. </p><p></p><p>This 2' long knife is forged from mirror-bright brass. It is sized for a 9' tall Enkidu but can be used by a Medium-sized creature with big hands as a kind of long-handled shortsword (1d6 martial weapon, slashing damage). It is magical, and is at all times enveloped in shimmering flames which cause 2d6 fire damage to anything which contacts the blade. Fortunately, Luru'inili also forged a sheathe for the blade out of elemental chalk which resists heat and always stays the same temperature; as long as Unushgila'a is in the sheathe it will not harm anyone. When plunged into a pool of liquid, it will dry up at least 1 gallon of liquid per round, turning it to a 10' x 10' square of steam with the same properties as the original liquid--so an acid puddle will dry up into a cloud of acid steam, and a poison puddle will dry up into a poison cloud. A cloud of steam will usually dissipate in about a minute.</p><p></p><p>Some of the spirit of the Last Enkidu resides within the Dayshard he forged. Whoever wields and is attuned to the Dayshard will be able to read and write Enkidu engravings; will be able to smell magic as if it were sulfur (harmful magic) or cinnamon (beneficial or healing magic); and will always know which direction to go to find drinking water, as long as there is any such body of water within a day's travel. He will also suffer disadvantage on saving throws against plague or other disease, which caused the fall of the Enkidus; and he will never have offspring so long as he is attuned to the blade.</p><p></p><p>It is only possible to attune this weapon once. Once attunement has been broken, the blade will reject re-attunement from the same wielder.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 7101460, member: 6787650"] History, quirks, and minor powers are the best. You know you're succeeding when your players refer to their magical items by name instead of by power, and when the roleplaying personality-affecting side-effects (like creating greed or lust) come up more often in play than the powers do. [B]Player:[/B] "Of [I]course[/I] I'm stealing the widow's gold. Flauntiir has been whispering in my mind for the past year about 'gold, glorious gold'!" (That's not a direct quote but it's the gist of what happened with Flauntiir the Staff of Flame on a regular basis--far more often than it was used to actually throw Fireballs or Walls of Fire.) Instead of a bog-standard flametongue, give him something like: [B]Unushgila'a the Dayshard[/B]. One day, thousands of years ago, Luru'inili the Last of the Enkidu was looking up at the sun in the middle of the day and he saw a piece of the sun sticking out, like a twig poking out of a bush. Luru'inili got out his mighty longbow and shot it into the sky so that it hit the piece of the sun that was sticking out, and it broke off and fell down to earth. When Luru'inili got to where it had fallen he found that it had burned a mighty forest to ashes where it landed and now there was a desert, and in the desert was a puddle of liquid metal, and in the puddle there was the piece of the sun. Luru'inili liked how shiny it was so he took the metal and bound the sun within it and forged it into a blade which he called Unushgila'a the Dayshard. This 2' long knife is forged from mirror-bright brass. It is sized for a 9' tall Enkidu but can be used by a Medium-sized creature with big hands as a kind of long-handled shortsword (1d6 martial weapon, slashing damage). It is magical, and is at all times enveloped in shimmering flames which cause 2d6 fire damage to anything which contacts the blade. Fortunately, Luru'inili also forged a sheathe for the blade out of elemental chalk which resists heat and always stays the same temperature; as long as Unushgila'a is in the sheathe it will not harm anyone. When plunged into a pool of liquid, it will dry up at least 1 gallon of liquid per round, turning it to a 10' x 10' square of steam with the same properties as the original liquid--so an acid puddle will dry up into a cloud of acid steam, and a poison puddle will dry up into a poison cloud. A cloud of steam will usually dissipate in about a minute. Some of the spirit of the Last Enkidu resides within the Dayshard he forged. Whoever wields and is attuned to the Dayshard will be able to read and write Enkidu engravings; will be able to smell magic as if it were sulfur (harmful magic) or cinnamon (beneficial or healing magic); and will always know which direction to go to find drinking water, as long as there is any such body of water within a day's travel. He will also suffer disadvantage on saving throws against plague or other disease, which caused the fall of the Enkidus; and he will never have offspring so long as he is attuned to the blade. It is only possible to attune this weapon once. Once attunement has been broken, the blade will reject re-attunement from the same wielder. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
+1 sword or Flame Tongue- or both?
Top