Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
+1 to 4 ability scores at 8th, 18th, 28th
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="deleteme123456" data-source="post: 4662739" data-attributes="member: 65832"><p>Helps the most:</p><p>Paladins (crazy MAD to begin with)</p><p>TW Rangers (see Paladins)</p><p>Tempest Fighters (can keep STR, WIS, DEX, and CON all reasonably high)</p><p>Starlocks</p><p></p><p>Classes with primary and secondary in the same defense (But overall this really just lets them get their other defenses up by +1 each, maybe that's not too powerful).</p><p>Wand Wizards</p><p>WIS clerics</p><p>CON barbarians</p><p>etc.</p><p></p><p>Not helped much (get their third defense up, no real benefit to any class feature otherwise):</p><p>Orb/Staff Wizards, unless they take a 2nd implement feat at Paragon</p><p>Archer rangers</p><p>Rogues</p><p></p><p></p><p></p><p></p><p>I am concerned with things like the tempest fighter (ok it has problems anyway). Let's look at this. Important goals: Dex 17 by start of epic for heavy blade mastery (if allowing double sword, else maybe dex 19 for flail mastery). Dex 15 by start of paragon for chain mastery. Str 18 to start and keep going from there. Wis as high as possible for Kensai and/or Marked Scourge. Con as high as other stats allow.</p><p></p><p>We'll take a warforged as the only widely-available PC race with +2 to STR and any of those other stats, and warforged are crazy good anyway. We know we need Dex 15 at 11, since that will get us to Dex 17 at 21. So backing up, we need Dex 13 to start, since it will go up by 2 before 11th. </p><p></p><p>STR 18</p><p>CON 16</p><p>DEX 13</p><p>INT 8</p><p>WIS 14</p><p>CHA 10</p><p></p><p>Compare this to the guy with the same DEX goals, but who has to start with Dex 14 (and use the level 18 stat bump to push dex one more, but this is OK because there's an odd point floating around anyway).</p><p></p><p>CON 15</p><p>DEX 14</p><p></p><p>Not a huge difference, but it is HP, surges, etc. How about the guy who wants Dex 19 at epic? If he's getting +1 to 4, then Dex 15 at Paragon only takes him to 17, so he can use the Level 14 bumps and start with Dex 14 instead. This works just like the above guy, CON 15 and DEX 14, and he's no worse off long-term because he has an extra odd point anyway. </p><p></p><p>But if you want DEX 19 and only get +1 to 2, then you have to give up advancing WIS and/or CON or start much much higher. </p><p></p><p>I'm not clear that's it's too powerful, but it definitely helps some classes a lot more than others.</p></blockquote><p></p>
[QUOTE="deleteme123456, post: 4662739, member: 65832"] Helps the most: Paladins (crazy MAD to begin with) TW Rangers (see Paladins) Tempest Fighters (can keep STR, WIS, DEX, and CON all reasonably high) Starlocks Classes with primary and secondary in the same defense (But overall this really just lets them get their other defenses up by +1 each, maybe that's not too powerful). Wand Wizards WIS clerics CON barbarians etc. Not helped much (get their third defense up, no real benefit to any class feature otherwise): Orb/Staff Wizards, unless they take a 2nd implement feat at Paragon Archer rangers Rogues I am concerned with things like the tempest fighter (ok it has problems anyway). Let's look at this. Important goals: Dex 17 by start of epic for heavy blade mastery (if allowing double sword, else maybe dex 19 for flail mastery). Dex 15 by start of paragon for chain mastery. Str 18 to start and keep going from there. Wis as high as possible for Kensai and/or Marked Scourge. Con as high as other stats allow. We'll take a warforged as the only widely-available PC race with +2 to STR and any of those other stats, and warforged are crazy good anyway. We know we need Dex 15 at 11, since that will get us to Dex 17 at 21. So backing up, we need Dex 13 to start, since it will go up by 2 before 11th. STR 18 CON 16 DEX 13 INT 8 WIS 14 CHA 10 Compare this to the guy with the same DEX goals, but who has to start with Dex 14 (and use the level 18 stat bump to push dex one more, but this is OK because there's an odd point floating around anyway). CON 15 DEX 14 Not a huge difference, but it is HP, surges, etc. How about the guy who wants Dex 19 at epic? If he's getting +1 to 4, then Dex 15 at Paragon only takes him to 17, so he can use the Level 14 bumps and start with Dex 14 instead. This works just like the above guy, CON 15 and DEX 14, and he's no worse off long-term because he has an extra odd point anyway. But if you want DEX 19 and only get +1 to 2, then you have to give up advancing WIS and/or CON or start much much higher. I'm not clear that's it's too powerful, but it definitely helps some classes a lot more than others. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
+1 to 4 ability scores at 8th, 18th, 28th
Top