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*TTRPGs General
+1 to hit or +1 damage?
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<blockquote data-quote="Driddle" data-source="post: 2478250" data-attributes="member: 3447"><p>Nicely put.</p><p>But I've been waiting for someone to elaborate on this point. Guess I'll tackle it myself...</p><p></p><p>The first option (+ to hit) accumulates lesser damage more quickly than the second option (+ damage) delivering a larger payload. And given an unknown variable of hit points hidden in the average monster, it would seem beneficial to whittle away over time rather than wait.</p><p></p><p>Say, for example, my PC is dealing 5 pts of damage 60 percent of the time, versus 6 points of damage 50 percent of the time. At the end of 10 swings, they both do the same damage totaled. But the more precise attacks run up a total of 5, 10, 15, 20, 25 and 30, while his heavy-handed friend runs up 6, 12, 18, 24 and 30. If the target has fewer than 25 hit points, he'll fall sooner to the agile fighter.</p><p></p><p>Maybe this is why they designed the game to balance a seemingly large +2 damage against the measley +1 to hit?</p></blockquote><p></p>
[QUOTE="Driddle, post: 2478250, member: 3447"] Nicely put. But I've been waiting for someone to elaborate on this point. Guess I'll tackle it myself... The first option (+ to hit) accumulates lesser damage more quickly than the second option (+ damage) delivering a larger payload. And given an unknown variable of hit points hidden in the average monster, it would seem beneficial to whittle away over time rather than wait. Say, for example, my PC is dealing 5 pts of damage 60 percent of the time, versus 6 points of damage 50 percent of the time. At the end of 10 swings, they both do the same damage totaled. But the more precise attacks run up a total of 5, 10, 15, 20, 25 and 30, while his heavy-handed friend runs up 6, 12, 18, 24 and 30. If the target has fewer than 25 hit points, he'll fall sooner to the agile fighter. Maybe this is why they designed the game to balance a seemingly large +2 damage against the measley +1 to hit? [/QUOTE]
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+1 to hit or +1 damage?
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