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General Tabletop Discussion
*Pathfinder & Starfinder
10 segmented combat
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<blockquote data-quote="Dingo333" data-source="post: 5522232" data-attributes="member: 6672910"><p>One option would be to have the speed based of weapon type</p><p></p><p>In some games I play, hammers and blunt weapons are slower in hitting then axes, and swords are faster then axes. Axes being medium</p><p></p><p>Another option could be a feat</p><p></p><p>Lighting Strike</p><p>Prereq: +1 BaB, Weapon Focus</p><p>Benefit: Drop the speed of a weapon by one class (Speed 4 becomes speed 3)</p><p>Special: You can take this feat multiple times, Its effects stack only once.</p><p></p><p>As for spells, You could have them take 2 ticks. First is casting, second if the actual effect</p><p></p><p>Last side note: your initiative table stops at 30, But I have a character with +16 to initiative, which means I will be going tick 3 at the latest, and could get a roll of 36 (waste of a nat 20 but oh well) and go tick 1, if not sooner</p></blockquote><p></p>
[QUOTE="Dingo333, post: 5522232, member: 6672910"] One option would be to have the speed based of weapon type In some games I play, hammers and blunt weapons are slower in hitting then axes, and swords are faster then axes. Axes being medium Another option could be a feat Lighting Strike Prereq: +1 BaB, Weapon Focus Benefit: Drop the speed of a weapon by one class (Speed 4 becomes speed 3) Special: You can take this feat multiple times, Its effects stack only once. As for spells, You could have them take 2 ticks. First is casting, second if the actual effect Last side note: your initiative table stops at 30, But I have a character with +16 to initiative, which means I will be going tick 3 at the latest, and could get a roll of 36 (waste of a nat 20 but oh well) and go tick 1, if not sooner [/QUOTE]
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