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10 Things that Happened in a Recent D&D Session
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<blockquote data-quote="el-remmen" data-source="post: 9859426" data-attributes="member: 11"><p>10 more things, this time from this past Friday's sessions (#37) of our "Primordial Evil" campaign</p><p></p><p>1. The party risked a short rest in the dungeon and succeeded.</p><p>2. They battled giant rats and a large rat swarm that had grown especially aggressive after eating some of the dead bugbears and goblins the party had left out in the halls.</p><p>3. They found it had snowed while they were down in the dungeon.</p><p>4. They used <em>pass without trace</em> to leave the moat house and find a safe place to camp in the woods.</p><p>5. The party swashbuckler woke up to discover he had not healed or regained HD after a Long Rest because he was diseased by a giant rat (the paladin would have too, if he were not immune to disease).</p><p>6. The party found signs of "nearly-horse-sized wolves" going up and down an old road looking for them.</p><p>7. The party ranger made a nature check to determine the giant toads in the moat would likely be sluggish (due to the cold) and leave them alone when they returned.</p><p>8. The party was attacked by zombified versions of the gnolls (and one bugbear) they had slain their last sortie.</p><p>9. Determined they would have faced even fewer of the undead if they had figured out a way to circumvent the rats and let them eat more of the dead.</p><p>10. They were ambushed by bandits among the wall rubble as they fought off the zombies.</p><p></p><p>Bonus 11th: We left off mid-combat (as we frequently do).</p></blockquote><p></p>
[QUOTE="el-remmen, post: 9859426, member: 11"] 10 more things, this time from this past Friday's sessions (#37) of our "Primordial Evil" campaign 1. The party risked a short rest in the dungeon and succeeded. 2. They battled giant rats and a large rat swarm that had grown especially aggressive after eating some of the dead bugbears and goblins the party had left out in the halls. 3. They found it had snowed while they were down in the dungeon. 4. They used [I]pass without trace[/I] to leave the moat house and find a safe place to camp in the woods. 5. The party swashbuckler woke up to discover he had not healed or regained HD after a Long Rest because he was diseased by a giant rat (the paladin would have too, if he were not immune to disease). 6. The party found signs of "nearly-horse-sized wolves" going up and down an old road looking for them. 7. The party ranger made a nature check to determine the giant toads in the moat would likely be sluggish (due to the cold) and leave them alone when they returned. 8. The party was attacked by zombified versions of the gnolls (and one bugbear) they had slain their last sortie. 9. Determined they would have faced even fewer of the undead if they had figured out a way to circumvent the rats and let them eat more of the dead. 10. They were ambushed by bandits among the wall rubble as they fought off the zombies. Bonus 11th: We left off mid-combat (as we frequently do). [/QUOTE]
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