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<blockquote data-quote="Kwalish Kid" data-source="post: 3763384" data-attributes="member: 446"><p>Excellent idea!</p><p></p><p>Right, and add in the SWSE feats regarding them, too.</p><p></p><p>Whoa there! I think I see where you're going with that one, but I don't think that radically changing the spells like that, with no thought to balance issues, will help anyone.</p><p></p><p>I think probably it would be best to give every Wizard and Sorcerer a bonus feat which they can use to get one of the feats from the Complete Mage (Is that the one?) which gives characters a bonus attack ability as long as they have a spell of a certain type and level memorized.</p><p></p><p>However, YMMV.</p><p></p><p>Add in the SWSE feats for bonus attacks, rapid shot & rapid strike.</p><p>[qutoe]5) Let characters with special ablities such as Smite or Rage use them once per encounter instead of limiting them per day.</p></blockquote><p>That sounds good, as long as you give fighters a bonus feat every other blank level (or perhaps even every level). Give clerics and druids a bonus feat every two or three levels that they can use for appropriate combat feats, too. That would be in keeping with SWSE.</p><p></p><p>Other suggestions:</p><p></p><p><strong>Give every first level "heroic" character three times full hit points.</strong> Sorry NPC classes.</p><p></p><p><strong>Stop rolling to confirm criticals.</strong> And you should probably change all multipliers to X2.</p><p></p><p><strong>Use Second Wind!</strong> This is the number one addition to 4E, in my opinion.</p><p></p><p><strong>Use action points.</strong> These will change in 4E, but they are a nice addition that puts some control in the PCs hands, and it (and second wind) will help keep them alive if you have balance problems and throw something at them that they can't handle.</p><p></p><p><strong>Increase the bonus to ability scores given by race by +2 every ten (or perhaps fewer) levels.</strong> Also, you might want to increase the range of abilities like darkvision too. Generally, make characters get more like their race as the go up levels (you might want to look at the racial paragon classes in Unearthed Arcana for this).</p><p></p><p><strong>Change skills to SWSE version.</strong> Mentioned by another poster.</p><p></p><p>That's about all I can think of.</p><p>[/QUOTE]</p>
[QUOTE="Kwalish Kid, post: 3763384, member: 446"] Excellent idea! Right, and add in the SWSE feats regarding them, too. Whoa there! I think I see where you're going with that one, but I don't think that radically changing the spells like that, with no thought to balance issues, will help anyone. I think probably it would be best to give every Wizard and Sorcerer a bonus feat which they can use to get one of the feats from the Complete Mage (Is that the one?) which gives characters a bonus attack ability as long as they have a spell of a certain type and level memorized. However, YMMV. Add in the SWSE feats for bonus attacks, rapid shot & rapid strike. [qutoe]5) Let characters with special ablities such as Smite or Rage use them once per encounter instead of limiting them per day.[/QUOTE] That sounds good, as long as you give fighters a bonus feat every other blank level (or perhaps even every level). Give clerics and druids a bonus feat every two or three levels that they can use for appropriate combat feats, too. That would be in keeping with SWSE. Other suggestions: [b]Give every first level "heroic" character three times full hit points.[/b] Sorry NPC classes. [b]Stop rolling to confirm criticals.[/b] And you should probably change all multipliers to X2. [b]Use Second Wind![/b] This is the number one addition to 4E, in my opinion. [b]Use action points.[/b] These will change in 4E, but they are a nice addition that puts some control in the PCs hands, and it (and second wind) will help keep them alive if you have balance problems and throw something at them that they can't handle. [b]Increase the bonus to ability scores given by race by +2 every ten (or perhaps fewer) levels.[/b] Also, you might want to increase the range of abilities like darkvision too. Generally, make characters get more like their race as the go up levels (you might want to look at the racial paragon classes in Unearthed Arcana for this). [b]Change skills to SWSE version.[/b] Mentioned by another poster. That's about all I can think of. [/QUOTE]
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