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10 years was too long.
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<blockquote data-quote="Jupp" data-source="post: 1970126" data-attributes="member: 20804"><p>The problem I see with having to wait 10 years until a new ruleset is release is as follows:</p><p></p><p>I think if WotC does indeed wait 10 years until they decide to release 4e then we will end up with the same problem as with 2e, if not worse. When 3E was released and you took a look back to 2e you were presented with a bookcase full of optional rulebooks, each having numbers in them that you could add to the core rules. Especially the "Options" and "Complete" books come to mind there. For me they were the pest that had to be banned from the game on sight. 2e ended in a rules inflation, and they were inconsistent to boot, so it really was time to get 3E. Now I think WotC is slowly going the same route with 3.xE and even by today we have a ton of optional rules. And because 3E books have much more numbers compared to their 2e counterparts this problem is getting worse even faster. So I am for releasing 4e in the next for years. But not because 3E is bad but because I dont want it to end like 2e, in some ways at least. If you have a company that decides to not release adventures (as was the case with WotC) but only rulebooks you are literally flooded by this stuff and with time you start to get the silly things in them because the good ideas have already been covered in earlier books. </p><p></p><p>Aside from this I am on the same line as dead was in his post. It would be awfully sweet to get a leaner, less number heavy game with 4e so the DM has to do less number stacking but can concentrate more on the adventure itself.</p></blockquote><p></p>
[QUOTE="Jupp, post: 1970126, member: 20804"] The problem I see with having to wait 10 years until a new ruleset is release is as follows: I think if WotC does indeed wait 10 years until they decide to release 4e then we will end up with the same problem as with 2e, if not worse. When 3E was released and you took a look back to 2e you were presented with a bookcase full of optional rulebooks, each having numbers in them that you could add to the core rules. Especially the "Options" and "Complete" books come to mind there. For me they were the pest that had to be banned from the game on sight. 2e ended in a rules inflation, and they were inconsistent to boot, so it really was time to get 3E. Now I think WotC is slowly going the same route with 3.xE and even by today we have a ton of optional rules. And because 3E books have much more numbers compared to their 2e counterparts this problem is getting worse even faster. So I am for releasing 4e in the next for years. But not because 3E is bad but because I dont want it to end like 2e, in some ways at least. If you have a company that decides to not release adventures (as was the case with WotC) but only rulebooks you are literally flooded by this stuff and with time you start to get the silly things in them because the good ideas have already been covered in earlier books. Aside from this I am on the same line as dead was in his post. It would be awfully sweet to get a leaner, less number heavy game with 4e so the DM has to do less number stacking but can concentrate more on the adventure itself. [/QUOTE]
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10 years was too long.
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