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*TTRPGs General
100 Simple flavorful battlefield effects
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<blockquote data-quote="Nifft" data-source="post: 5145428" data-attributes="member: 6562"><p>Ah well, I guess all the cool-yet-obvious ideas have already been done. None the less, here are a couple more warp-oriented ideas:</p><p></p><p>28) Let's Do The Time Warp Again - A sudden planar incursion warps time. For one round only, all creatures may re-roll a single attack, skill check, or saving throw. (Only one. If you have an ongoing "save ends" condition, you may wish to NOT re-roll your attack.)</p><p></p><p>29) Planar Instability - A sudden planar instability warps space. This happens between rounds, and does not persist. Use it or lose it. As a free action, any creature on the map may Teleport 3 squares. If the creature is trained in Arcana or Acrobatics, it may instead Teleport 6 squares. Any creature which uses this effect grants combat advantage until the beginning of its next turn.</p><p></p><p>30) Elemental Incursion - A sudden planar incursion amplifies elemental forces. For one round, all creatures gain Vulnerable 5 to Acid, Cold, Fire, Lightning, and Thunder.</p><p></p><p>Cheers, -- N</p></blockquote><p></p>
[QUOTE="Nifft, post: 5145428, member: 6562"] Ah well, I guess all the cool-yet-obvious ideas have already been done. None the less, here are a couple more warp-oriented ideas: 28) Let's Do The Time Warp Again - A sudden planar incursion warps time. For one round only, all creatures may re-roll a single attack, skill check, or saving throw. (Only one. If you have an ongoing "save ends" condition, you may wish to NOT re-roll your attack.) 29) Planar Instability - A sudden planar instability warps space. This happens between rounds, and does not persist. Use it or lose it. As a free action, any creature on the map may Teleport 3 squares. If the creature is trained in Arcana or Acrobatics, it may instead Teleport 6 squares. Any creature which uses this effect grants combat advantage until the beginning of its next turn. 30) Elemental Incursion - A sudden planar incursion amplifies elemental forces. For one round, all creatures gain Vulnerable 5 to Acid, Cold, Fire, Lightning, and Thunder. Cheers, -- N [/QUOTE]
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