Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
100 Simple flavorful battlefield effects
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Longtooth Studios" data-source="post: 5148111" data-attributes="member: 82817"><p><span style="font-size: 10px">Combat scene irritates a nest of hornets, or suitable fantasy replacement like nickel pinchers, or flaming flies. Characters engaged in melee attract attacks from the swarm, or certain zones on the battlefield become swarming terrain. 1d2 points of damage per round while in the area.</span></p><p> <span style="font-size: 10px">Combat scene frightens a skunk or suitable fantasy replacement like a giant stink bug, or reekflower. Certain zones are filled with nauseating clouds of funk that force a save or become sickened for one round. </span></p><p> <span style="font-size: 10px">Combat scene is an ancient battlefield or burial site. Violent energies manifest in the surrounding area as various effects like grabbing undead arms that thrust from the ground, or gaseous spirits attempting to posses the combatants. </span></p><p> <span style="font-size: 10px">The combat scene is magically reactive. Spells cast create lingering effects like fields of flame, or electrical fields that damage anyone who move through the zone. </span></p><p> <span style="font-size: 10px">Battleground is home to a powerful earth elemental spirit who causes terrain features to change. Rocks explode from the ground creating tactical potential. Sink holes make the ground unstable or difficult to move through. Surfaces become sharp and spiky causing damage to combatants. </span></p><p> <span style="font-size: 10px">I was using this as a warm-up for my own writing today. Feel free to refine and expand on the ideas. I know these are pretty rough.</span></p></blockquote><p></p>
[QUOTE="Longtooth Studios, post: 5148111, member: 82817"] [SIZE=2]Combat scene irritates a nest of hornets, or suitable fantasy replacement like nickel pinchers, or flaming flies. Characters engaged in melee attract attacks from the swarm, or certain zones on the battlefield become swarming terrain. 1d2 points of damage per round while in the area.[/SIZE] [SIZE=2]Combat scene frightens a skunk or suitable fantasy replacement like a giant stink bug, or reekflower. Certain zones are filled with nauseating clouds of funk that force a save or become sickened for one round. [/SIZE] [SIZE=2]Combat scene is an ancient battlefield or burial site. Violent energies manifest in the surrounding area as various effects like grabbing undead arms that thrust from the ground, or gaseous spirits attempting to posses the combatants. [/SIZE] [SIZE=2]The combat scene is magically reactive. Spells cast create lingering effects like fields of flame, or electrical fields that damage anyone who move through the zone. [/SIZE] [SIZE=2]Battleground is home to a powerful earth elemental spirit who causes terrain features to change. Rocks explode from the ground creating tactical potential. Sink holes make the ground unstable or difficult to move through. Surfaces become sharp and spiky causing damage to combatants. [/SIZE] [SIZE=2]I was using this as a warm-up for my own writing today. Feel free to refine and expand on the ideas. I know these are pretty rough.[/SIZE] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
100 Simple flavorful battlefield effects
Top