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1000 Empty Rooms
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<blockquote data-quote="jonesy" data-source="post: 5853398" data-attributes="member: 10324"><p>26) This room is almost completely filled by an aquarium in the middle of it. There are plants living in it, but they have grown so thick that it is impossible to tell whether there is anything else living inside.</p><p></p><p>27) The walls of this room have been decorated with different coloured marble eyes. They all seem to stare at anyone entering, but this is only a feeling one gets.</p><p></p><p>28) This room is dark. Really really dark. Any light source, magical or otherwise, which is brought into this room only illuminates it in a five foot radius. There is a human skeleton lying in the middle of the floor. It has a non-magical ring on its one remaining finger.</p><p></p><p>29) This room contains a few dusty bathtubs. A couple of them are hooked up to pipes coming from the walls. All of them are dry, and nothing comes from the pipes if someone tries them.</p><p></p><p>30) The floor of this room is covered in marble tiles. The tiles have different coloured numbers on them, but these seem completely random. Walking on any of the tiles makes them break, and the person who did so falls a half a feet down to the real floor (and receives no damage).</p><p></p><p>31) Stepping into this room is like entering a desert during a high sun. The walls are a faded yellow, and the floor has a sandlike pattern. The ceiling is a bright white. Staying in this room for longer than 5 minutes makes you feel parched.</p><p></p><p>32) This room eats all sounds. Nothing can be heard while within, and no sound can be made. There is a pedestal by the side of the room. On it is an emerald. If someone takes the emerald out of the room it breaks. Breaking the emerald dispels the sound eating effect.</p><p></p><p>33) The floor of this room is wildly uneven. Standing on one side one gets the impression that the other side is impossibly small, and vice versa.</p><p></p><p>34) This room makes everyone entering it feel claustrophobic. The walls feel like they are constantly closing in, and ceiling looks menacing. It's perfectly safe to be there.</p><p></p><p>35) This room is a raging inferno of fire. It isn't magical, and it will hurt. The magical effect of the room is in keeping the fire contained inside it. Carefully and slowly walking into the room one will realize that there is a safe narrow path inside which will take you to the other exit(s).</p></blockquote><p></p>
[QUOTE="jonesy, post: 5853398, member: 10324"] 26) This room is almost completely filled by an aquarium in the middle of it. There are plants living in it, but they have grown so thick that it is impossible to tell whether there is anything else living inside. 27) The walls of this room have been decorated with different coloured marble eyes. They all seem to stare at anyone entering, but this is only a feeling one gets. 28) This room is dark. Really really dark. Any light source, magical or otherwise, which is brought into this room only illuminates it in a five foot radius. There is a human skeleton lying in the middle of the floor. It has a non-magical ring on its one remaining finger. 29) This room contains a few dusty bathtubs. A couple of them are hooked up to pipes coming from the walls. All of them are dry, and nothing comes from the pipes if someone tries them. 30) The floor of this room is covered in marble tiles. The tiles have different coloured numbers on them, but these seem completely random. Walking on any of the tiles makes them break, and the person who did so falls a half a feet down to the real floor (and receives no damage). 31) Stepping into this room is like entering a desert during a high sun. The walls are a faded yellow, and the floor has a sandlike pattern. The ceiling is a bright white. Staying in this room for longer than 5 minutes makes you feel parched. 32) This room eats all sounds. Nothing can be heard while within, and no sound can be made. There is a pedestal by the side of the room. On it is an emerald. If someone takes the emerald out of the room it breaks. Breaking the emerald dispels the sound eating effect. 33) The floor of this room is wildly uneven. Standing on one side one gets the impression that the other side is impossibly small, and vice versa. 34) This room makes everyone entering it feel claustrophobic. The walls feel like they are constantly closing in, and ceiling looks menacing. It's perfectly safe to be there. 35) This room is a raging inferno of fire. It isn't magical, and it will hurt. The magical effect of the room is in keeping the fire contained inside it. Carefully and slowly walking into the room one will realize that there is a safe narrow path inside which will take you to the other exit(s). [/QUOTE]
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