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<blockquote data-quote="Voobaha" data-source="post: 308104" data-attributes="member: 2741"><p><strong>Blood for the Shark God!</strong></p><p></p><p>#53</p><p></p><p>Eye of the Shark God</p><p></p><p>This magical glass eyeball is actually a magically treated Shark Eye. It was a slick, waxy surface and resists all attempts to damage or shatter it. When placed in an empty eyesocket, the eye resizes itself to fit easily in it's owner's skull.</p><p></p><p>Once inserted, the Eye grants it's user the following powers:</p><p></p><p>Water breathing, double movement swimming, Freedom of action while underwater and 120' Darkvision while underwater.</p><p></p><p>The user also suffers from a gradual curse:</p><p></p><p>After two weeks of wearing the Eye, the user becomes exclusively carnivorous. After a month, she has irrational urges to immerse herself in water and swim at every given opportunity, unless a DC 15 will save is made. One week later, the user's skin starts to become hard and scaly, with an armor class bonus of +2. The user will attempt to hide this change from others by covering up with heavy clothing. One week later the user starts suffering from "blood frenzies": she must make DC 18 will saves when exposed to the smell of fresh blood or attack the nearest person for 1d4 rounds. Unless the Eye is removed (see below), the curse takes final effect one week later. The user dives into the ocean at swims away. Within a couple of days, they've permanently polymorphed into a shark. All knowledge of their previous life on land is erased forever, and the Eye vanishes, replaced with a real shark's eye.</p><p></p><p>The Eye is only removable if the user is rendered incapable of action (they will violently resist all attempts at removal, attempting to escape from companions at first opportunity) and a Remove Curse is cast on the Eye itself. If this occurs, the Eye forcibly extracts itself from the eyesocket and unless a roll to grab it is made vs. AC 20, it rolls away and disappears, only to reappear somewhere else in the world at a future date to unleash it's curse on another unsuspecting victim.</p><p></p><p>If caught, unless secured in an airtight receptacle, the Eye will roll away at first opportunity and be lost as above.</p></blockquote><p></p>
[QUOTE="Voobaha, post: 308104, member: 2741"] [b]Blood for the Shark God![/b] #53 Eye of the Shark God This magical glass eyeball is actually a magically treated Shark Eye. It was a slick, waxy surface and resists all attempts to damage or shatter it. When placed in an empty eyesocket, the eye resizes itself to fit easily in it's owner's skull. Once inserted, the Eye grants it's user the following powers: Water breathing, double movement swimming, Freedom of action while underwater and 120' Darkvision while underwater. The user also suffers from a gradual curse: After two weeks of wearing the Eye, the user becomes exclusively carnivorous. After a month, she has irrational urges to immerse herself in water and swim at every given opportunity, unless a DC 15 will save is made. One week later, the user's skin starts to become hard and scaly, with an armor class bonus of +2. The user will attempt to hide this change from others by covering up with heavy clothing. One week later the user starts suffering from "blood frenzies": she must make DC 18 will saves when exposed to the smell of fresh blood or attack the nearest person for 1d4 rounds. Unless the Eye is removed (see below), the curse takes final effect one week later. The user dives into the ocean at swims away. Within a couple of days, they've permanently polymorphed into a shark. All knowledge of their previous life on land is erased forever, and the Eye vanishes, replaced with a real shark's eye. The Eye is only removable if the user is rendered incapable of action (they will violently resist all attempts at removal, attempting to escape from companions at first opportunity) and a Remove Curse is cast on the Eye itself. If this occurs, the Eye forcibly extracts itself from the eyesocket and unless a roll to grab it is made vs. AC 20, it rolls away and disappears, only to reappear somewhere else in the world at a future date to unleash it's curse on another unsuspecting victim. If caught, unless secured in an airtight receptacle, the Eye will roll away at first opportunity and be lost as above. [/QUOTE]
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