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1000 Unique Magical Items/priced/lvled/exp
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<blockquote data-quote="Nvvyn" data-source="post: 316696" data-attributes="member: 5770"><p>79)</p><p> Eye Gazer</p><p>This item can be created as a wand or staff. In order to construct the item, a beholder must be slain and a the respective eye must be encased in a bottle with a perserving liquid within the bottle. A Permeneancy spell must then be cast upon the eye. These two crucial steps must be made with 30 minutes of the beholders death. The eye must spend one month in its preserving liquid before being removed. After which it must be petrified using a special liquid. To create the petrification liquid, a DC alchemist check 36 is required. After petrification, the wand must be created to "grasp" the eye with 4-5 "fingers" that cast off the end. The end must be animated to tightly grasp the eye. </p><p>The wand may be used thrice per week to make a ranged touch attack of the appropriate eye type. Use the Beholders eye gaze for the attacks.</p></blockquote><p></p>
[QUOTE="Nvvyn, post: 316696, member: 5770"] 79) Eye Gazer This item can be created as a wand or staff. In order to construct the item, a beholder must be slain and a the respective eye must be encased in a bottle with a perserving liquid within the bottle. A Permeneancy spell must then be cast upon the eye. These two crucial steps must be made with 30 minutes of the beholders death. The eye must spend one month in its preserving liquid before being removed. After which it must be petrified using a special liquid. To create the petrification liquid, a DC alchemist check 36 is required. After petrification, the wand must be created to "grasp" the eye with 4-5 "fingers" that cast off the end. The end must be animated to tightly grasp the eye. The wand may be used thrice per week to make a ranged touch attack of the appropriate eye type. Use the Beholders eye gaze for the attacks. [/QUOTE]
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