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1001 Mournland Horrors
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<blockquote data-quote="RealAlHazred" data-source="post: 6708584" data-attributes="member: 25818"><p><strong>Originally posted by zombiegleemax:</strong></p><p></p><p><strong>141.)</strong> The PC's shadows have been replaced with living images of the characters. However, as the characters walk, the shadow-images become filthy, as if they were being dragged through the muck or dirt that the characters are walking in/on. When a shadow's head goes down a hole, it begins to thrash and shake. When it does underwater, it begins to drown. Eventually the shadows figure out that the characters are responsible for their suffering and will silently beg the characters to stop moving. If the characters don't halt or don't notice, eventually they will notice as the shadows begin to hate them for their torment. And it gets worse. As the daylight changes, the shadows will lengthen or compress, depending on the light, but not without consequence: long shadows stretch as if they are being torn apart on the rack and compressed shadows are a bag of pulped bones and organs (their bodies were crushed in order to fit into that space). Eventually, the characters will be bound to an image of their savagely broken corpse. Maybe the next day the shadows will return to normal. Or maybe during the night the shadows will rise and take their revenge for the brutal deaths they suffered.</p><p></p><p><strong>142.)</strong> (similar idea) The characters come across a group of corpses - their own. </p><p></p><p><strong>143.)</strong> The characters run across a group of mixed warforged who seem confused yet delighted to meet the characters. At least one of the warforged will declare that this is an impossible trick - another will declare that this is a great opportunity. The rest of the warforged are curious about the characters' homes, lives, daily activities, etc ... but will not approach or speak to a warforged PC, and will react with fear and shame if a warforged PC tries to interact with them. When the warforged and the PC's part ways, the PC's will overhear "I told you this plain was haunted." "Yeah, there hasn't been a fleshling alive on Eberron for over a thousand years."</p></blockquote><p></p>
[QUOTE="RealAlHazred, post: 6708584, member: 25818"] [b]Originally posted by zombiegleemax:[/b] [B]141.)[/B] The PC's shadows have been replaced with living images of the characters. However, as the characters walk, the shadow-images become filthy, as if they were being dragged through the muck or dirt that the characters are walking in/on. When a shadow's head goes down a hole, it begins to thrash and shake. When it does underwater, it begins to drown. Eventually the shadows figure out that the characters are responsible for their suffering and will silently beg the characters to stop moving. If the characters don't halt or don't notice, eventually they will notice as the shadows begin to hate them for their torment. And it gets worse. As the daylight changes, the shadows will lengthen or compress, depending on the light, but not without consequence: long shadows stretch as if they are being torn apart on the rack and compressed shadows are a bag of pulped bones and organs (their bodies were crushed in order to fit into that space). Eventually, the characters will be bound to an image of their savagely broken corpse. Maybe the next day the shadows will return to normal. Or maybe during the night the shadows will rise and take their revenge for the brutal deaths they suffered. [B]142.)[/B] (similar idea) The characters come across a group of corpses - their own. [B]143.)[/B] The characters run across a group of mixed warforged who seem confused yet delighted to meet the characters. At least one of the warforged will declare that this is an impossible trick - another will declare that this is a great opportunity. The rest of the warforged are curious about the characters' homes, lives, daily activities, etc ... but will not approach or speak to a warforged PC, and will react with fear and shame if a warforged PC tries to interact with them. When the warforged and the PC's part ways, the PC's will overhear "I told you this plain was haunted." "Yeah, there hasn't been a fleshling alive on Eberron for over a thousand years." [/QUOTE]
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