Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
1001 Mournland Horrors
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="RealAlHazred" data-source="post: 6708707" data-attributes="member: 25818"><p><strong>Originally posted by zombiegleemax:</strong></p><p></p><p><strong>231)</strong> A living Animate Object spell, inexplicably given a radius. The PCs see what looks like a patch of water moving through the ground towards them. They can't outrun it. As the "water" draws near, each and every inanimate object animates and begins moving around in a listless, largely aimless fashion. This includes all of the PCs' gear. Clothing might struggle to get free of the PC, or might give the PC a hug. Weapons might pull free of their sheathes and flop around like fish. The "water" effect is caused by every individual particle of dirt for 5 feet down animating and squirming around. I'd treat this as being caught in a bog or swamp as far as movement goes. Once the PCs stop moving, the spell passes over them, continuing off into the distance.</p><p></p><p><strong>232)</strong> An alternative to the above. A living Animate Object spell has gained sentience and moves from one object to another until it finds an object it likes, then stays there. Imagine the fun if it's favorite object is a PC's helmet, doubly so if it's impossible to dispel. The PC would have to reason with the spell, offering it alternative places to inhabit.</p><p></p><p><strong>233)</strong> A salamander (or other suitable extra-planar creature) was summoned by a wizard on the Day of Mourning and was protected from the disaster by the Wizard's containment wards. The Wizard's wards broke down long ago, allowing the salamander to roam around as it pleases, but the salamander has no way to get back home. It offers a reward to the PCs if they can somehow get it out of this dead, dangerous, grim wasteland and back to its lovely firepits.</p></blockquote><p></p>
[QUOTE="RealAlHazred, post: 6708707, member: 25818"] [b]Originally posted by zombiegleemax:[/b] [B]231)[/B] A living Animate Object spell, inexplicably given a radius. The PCs see what looks like a patch of water moving through the ground towards them. They can't outrun it. As the "water" draws near, each and every inanimate object animates and begins moving around in a listless, largely aimless fashion. This includes all of the PCs' gear. Clothing might struggle to get free of the PC, or might give the PC a hug. Weapons might pull free of their sheathes and flop around like fish. The "water" effect is caused by every individual particle of dirt for 5 feet down animating and squirming around. I'd treat this as being caught in a bog or swamp as far as movement goes. Once the PCs stop moving, the spell passes over them, continuing off into the distance. [B]232)[/B] An alternative to the above. A living Animate Object spell has gained sentience and moves from one object to another until it finds an object it likes, then stays there. Imagine the fun if it's favorite object is a PC's helmet, doubly so if it's impossible to dispel. The PC would have to reason with the spell, offering it alternative places to inhabit. [B]233)[/B] A salamander (or other suitable extra-planar creature) was summoned by a wizard on the Day of Mourning and was protected from the disaster by the Wizard's containment wards. The Wizard's wards broke down long ago, allowing the salamander to roam around as it pleases, but the salamander has no way to get back home. It offers a reward to the PCs if they can somehow get it out of this dead, dangerous, grim wasteland and back to its lovely firepits. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
1001 Mournland Horrors
Top