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1001 Mythic Cities
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<blockquote data-quote="greyscale1" data-source="post: 4495203" data-attributes="member: 65303"><p>I really like the crystal towers. Its funny, we both posted a city in constant artifical shadow at like the same time.</p><p></p><p>7. Din-Mara</p><p></p><p>This city is built into the great twilight peaks. The peaks are extremely difficult to pass even when well equipped, so the 'Great Gate City of Din-Mara' is really the ONLY way to get a large amount of troops through the mountains. The city is built on a layline of magic that allows clockwork constructions and golemns to be built and run significantly easier. It also allows for some very unique magical spells. The most potent of which disallows teleportation past the mountains when the great gate is closed. Thus effectively sealing off the only other option to cross the mountains. Whoever owns the city of Din-Mara is in a position of great strategic power.</p><p></p><p>The city itself is full of interesting little clockworks, and is known for its artificers, though most of their great works wouldn't last very long outside of the powerful city. Din-Mara is constructed like a circular step pyramid, each layer containing a different area of the city, the top being the 'Great Gate' itself.</p></blockquote><p></p>
[QUOTE="greyscale1, post: 4495203, member: 65303"] I really like the crystal towers. Its funny, we both posted a city in constant artifical shadow at like the same time. 7. Din-Mara This city is built into the great twilight peaks. The peaks are extremely difficult to pass even when well equipped, so the 'Great Gate City of Din-Mara' is really the ONLY way to get a large amount of troops through the mountains. The city is built on a layline of magic that allows clockwork constructions and golemns to be built and run significantly easier. It also allows for some very unique magical spells. The most potent of which disallows teleportation past the mountains when the great gate is closed. Thus effectively sealing off the only other option to cross the mountains. Whoever owns the city of Din-Mara is in a position of great strategic power. The city itself is full of interesting little clockworks, and is known for its artificers, though most of their great works wouldn't last very long outside of the powerful city. Din-Mara is constructed like a circular step pyramid, each layer containing a different area of the city, the top being the 'Great Gate' itself. [/QUOTE]
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