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<blockquote data-quote="Matthias" data-source="post: 6150221" data-attributes="member: 3625"><p>Note-my rules references are all PF based; other systems' mileage may vary</p><p>#1 awesome, I was hoping someone would put the clues together. I should add that any surface terrain material (neutronium, basically) has some huge resistance to damage, say hardness 40 or 50 and 100 hp/inch thickness. In certain spots there might be huge veins of adamantine or diamond but any ore extracted will still give off large amounts of black fire energy until quenched by cold (10 points of cold damage will render 1 pound of material inert). Black fire not only radiates heat but has the same health effects from exposure as Viridium (see Ult. Equipment or PF's PRD). Note that exposure to alchemical black fire clay (ibid) does not present a health hazard due to certain additives introduced in the alchemical recipe.</p><p>#2 the exaggerated mountain height limits were merely artistic license <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> As is the pull of gravity, which in reality would turn any human being into an instant pancake if you could somehow teleport to its surface and survive the heat and radiation.</p><p>#3 best guess of min. Str score to survive?... Let's assume your PC's bodily functions have to resist gravity to stave off fatigue, exhaustion, and unconsciousness, using your PC's Str. score; under normal gravity, with no circumstance penalties, they require a Str check against DC -5 to resist gravity while the PC's body is at rest (so even a Str 1 PC at rest will not be stressed by normal gravity--nat. 1 on Str check, -5 modifier = -4, still beats the DC). The Heavy Gravity planar trait (in part) imposes -2 circumstance penalty on certain skill checks involving movement, which we could infer as requiring a min. of Str 4 (2 points better than Str 1) for one's heart and lungs to resist gravity without being stressed and penalties for fatigue and exhaustion, and possible fainting, are more likely. The enhanced Heavy Gravity trait for this plane does X 10 on all penalties, making the Str penalty -20, effectively imposing a Str. DC of 15 to resist the gravity at rest, without being stressed internally. A Strength of 38 or better (mod +14) would allow a creature to resist this gravity at rest, without risk of stress; all weaker creatures will eventually deteriorate over time and succumb to gravity's stress without some kind of protection. Of course, no nonliving creature would need to worry about any of this; their ability to function would depend chiefly on their ability to move. There is no established Str/Dex DCs (one roll each) for being able to stand upright or crawl on all fours, but for argument's sake I'll estimate these DCs at -5 and -7, respectively. A little more math should give min. Str and Dex. for undead and constructs to resist being paralyzed by this plane's gravity.</p><p></p><p>Some notable living monsters with Str of 38 or better: Great Wyrm Blue Dragon (39), Great Wyrm Green Dragon (39), Ancient Red Dragon(39), Great Wyrm Umbral Primal Dragon (39), Rune or Storm Giant (41,39), Ice or Tarn Linnorms (38,42), Qlippoth-Iathavos (40), Shoggoth (40), Tarrasque (41), Titans-Elysian and Thanatotic (45,49).</p></blockquote><p></p>
[QUOTE="Matthias, post: 6150221, member: 3625"] Note-my rules references are all PF based; other systems' mileage may vary #1 awesome, I was hoping someone would put the clues together. I should add that any surface terrain material (neutronium, basically) has some huge resistance to damage, say hardness 40 or 50 and 100 hp/inch thickness. In certain spots there might be huge veins of adamantine or diamond but any ore extracted will still give off large amounts of black fire energy until quenched by cold (10 points of cold damage will render 1 pound of material inert). Black fire not only radiates heat but has the same health effects from exposure as Viridium (see Ult. Equipment or PF's PRD). Note that exposure to alchemical black fire clay (ibid) does not present a health hazard due to certain additives introduced in the alchemical recipe. #2 the exaggerated mountain height limits were merely artistic license :) As is the pull of gravity, which in reality would turn any human being into an instant pancake if you could somehow teleport to its surface and survive the heat and radiation. #3 best guess of min. Str score to survive?... Let's assume your PC's bodily functions have to resist gravity to stave off fatigue, exhaustion, and unconsciousness, using your PC's Str. score; under normal gravity, with no circumstance penalties, they require a Str check against DC -5 to resist gravity while the PC's body is at rest (so even a Str 1 PC at rest will not be stressed by normal gravity--nat. 1 on Str check, -5 modifier = -4, still beats the DC). The Heavy Gravity planar trait (in part) imposes -2 circumstance penalty on certain skill checks involving movement, which we could infer as requiring a min. of Str 4 (2 points better than Str 1) for one's heart and lungs to resist gravity without being stressed and penalties for fatigue and exhaustion, and possible fainting, are more likely. The enhanced Heavy Gravity trait for this plane does X 10 on all penalties, making the Str penalty -20, effectively imposing a Str. DC of 15 to resist the gravity at rest, without being stressed internally. A Strength of 38 or better (mod +14) would allow a creature to resist this gravity at rest, without risk of stress; all weaker creatures will eventually deteriorate over time and succumb to gravity's stress without some kind of protection. Of course, no nonliving creature would need to worry about any of this; their ability to function would depend chiefly on their ability to move. There is no established Str/Dex DCs (one roll each) for being able to stand upright or crawl on all fours, but for argument's sake I'll estimate these DCs at -5 and -7, respectively. A little more math should give min. Str and Dex. for undead and constructs to resist being paralyzed by this plane's gravity. Some notable living monsters with Str of 38 or better: Great Wyrm Blue Dragon (39), Great Wyrm Green Dragon (39), Ancient Red Dragon(39), Great Wyrm Umbral Primal Dragon (39), Rune or Storm Giant (41,39), Ice or Tarn Linnorms (38,42), Qlippoth-Iathavos (40), Shoggoth (40), Tarrasque (41), Titans-Elysian and Thanatotic (45,49). [/QUOTE]
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