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<blockquote data-quote="Loren Pechtel" data-source="post: 6150305" data-attributes="member: 4679"><p>Yeah, it's an approximation. I disregarded the own body weight because it was lost in the roundoff of the calculation I was doing. For gravities near our own your math is correct.</p><p></p><p></p><p></p><p>Or it's a realm you venture only with some pretty extreme magic.</p><p></p><p>The thread about diamonds on Uranus got me to thinking of what sort of environments magic can protect you from.</p><p></p><p>Stormwrack says elementals are immune to pressure damage. Energy immunity: fire will protect you from stellar fury. Three items:</p><p></p><p>Necklace of adaption.</p><p>An item of energy immunity: fire</p><p>An item that turns you into an elemental</p><p></p><p>and you can go pretty deep into a star.</p><p></p><p></p><p>The great evil is coming to destroy the world. The only way to stop him is the artifact he tossed onto the neutron star because he couldn't destroy it. You need to develop the magic needed to retrieve it.</p><p></p><p>(Obviously a simple strength buff to that level isn't practical with any sane amount of epic spellcasting {it *IS* possible if you extend the casting time long enough} but that doesn't preclude magic that gets it via a tradeoff.</p><p></p><p>How about a spell: Condense strength. The caster's strength score is doubled in exchange for acting at half speed in all regards. Melee weapon use is impossible {they're sure to dodge}, missile weapon use is reduced to one/every other round, suffers a -10 to hit and is certain to miss an adjacent enemy as again they can dodge. Spellcasting is possible but neither speech nor gestures are, you'll have to still/silent everything and it's likewise one/every other round. The spell stacks fully.)</p></blockquote><p></p>
[QUOTE="Loren Pechtel, post: 6150305, member: 4679"] Yeah, it's an approximation. I disregarded the own body weight because it was lost in the roundoff of the calculation I was doing. For gravities near our own your math is correct. Or it's a realm you venture only with some pretty extreme magic. The thread about diamonds on Uranus got me to thinking of what sort of environments magic can protect you from. Stormwrack says elementals are immune to pressure damage. Energy immunity: fire will protect you from stellar fury. Three items: Necklace of adaption. An item of energy immunity: fire An item that turns you into an elemental and you can go pretty deep into a star. The great evil is coming to destroy the world. The only way to stop him is the artifact he tossed onto the neutron star because he couldn't destroy it. You need to develop the magic needed to retrieve it. (Obviously a simple strength buff to that level isn't practical with any sane amount of epic spellcasting {it *IS* possible if you extend the casting time long enough} but that doesn't preclude magic that gets it via a tradeoff. How about a spell: Condense strength. The caster's strength score is doubled in exchange for acting at half speed in all regards. Melee weapon use is impossible {they're sure to dodge}, missile weapon use is reduced to one/every other round, suffers a -10 to hit and is certain to miss an adjacent enemy as again they can dodge. Spellcasting is possible but neither speech nor gestures are, you'll have to still/silent everything and it's likewise one/every other round. The spell stacks fully.) [/QUOTE]
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