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<blockquote data-quote="Loren Pechtel" data-source="post: 6150359" data-attributes="member: 4679"><p>I was figuring plane shift or gate--after all, you described it as a plane.</p><p></p><p></p><p></p><p>Yeah, they're scary but I think I put enough downside in it that it's only useful to let you perform feats of great strength. The combat penalties from moving slowly are so great you're not going to be hitting with it. About the only way you could actually use the great strength in battle is to use a bow with an insane strength rating--and in my world that would be very hard obtain as you're going to have to spend that time with the guy making it (I consider the pull strength a requirement of manufacture, either the bowyer has it or someone who does must assist) and in condensed form. Even with that you're giving up an awful lot of attacks and you have basically no defense against someone walking up to you and hacking you to pieces. I can't picture it being a viable combat strategy.</p><p></p><p>The idea of using one or more high level slots to do an insane feat of strength doesn't seem out of line. Yeah, you'll get by any strength-based DC check--but a high level spell would likely have blasted away the item anyway.</p><p></p><p></p><p></p><p>Your version only gives +8, by the time people are thinking about doing this they no doubt have +6 items already. Thus there's little reason to use your version. It also doesn't stack like my version, there's no way to get up to the requisite strength. (I was specifically intending multiple stacked castings.)</p><p></p><p></p><p></p><p>I think moving slower would cause a lot more of a combat penalty. That sword is going to be coming in at half speed--any competent opponent is going to have no problem stopping it.</p></blockquote><p></p>
[QUOTE="Loren Pechtel, post: 6150359, member: 4679"] I was figuring plane shift or gate--after all, you described it as a plane. Yeah, they're scary but I think I put enough downside in it that it's only useful to let you perform feats of great strength. The combat penalties from moving slowly are so great you're not going to be hitting with it. About the only way you could actually use the great strength in battle is to use a bow with an insane strength rating--and in my world that would be very hard obtain as you're going to have to spend that time with the guy making it (I consider the pull strength a requirement of manufacture, either the bowyer has it or someone who does must assist) and in condensed form. Even with that you're giving up an awful lot of attacks and you have basically no defense against someone walking up to you and hacking you to pieces. I can't picture it being a viable combat strategy. The idea of using one or more high level slots to do an insane feat of strength doesn't seem out of line. Yeah, you'll get by any strength-based DC check--but a high level spell would likely have blasted away the item anyway. Your version only gives +8, by the time people are thinking about doing this they no doubt have +6 items already. Thus there's little reason to use your version. It also doesn't stack like my version, there's no way to get up to the requisite strength. (I was specifically intending multiple stacked castings.) I think moving slower would cause a lot more of a combat penalty. That sword is going to be coming in at half speed--any competent opponent is going to have no problem stopping it. [/QUOTE]
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