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<blockquote data-quote="Matthias" data-source="post: 6156383" data-attributes="member: 3625"><p>A plane in which a unique blood-borne magical disease has ravaged many of the once-dominant nations on the main land mass for the last thirty or so years.</p><p></p><p>This disease, which has been called various names such as the mage plague and the sorcerer's curse, can cause an instantaneous mystical mutation in almost any humanoid or monstrous humanoid creature. Victims of this disease immediately gain one Sorcerer level in a random bloodline; thereafter all class levels gained by these individuals are restricted to Sorcerer using their mutant bloodline. Characters who had a Sorcerer level prior to infection can become carriers of the disease, but are otherwise unaffected and can gain levels in any other class.</p><p></p><p>Individuals cured of the mage plague retain their previously-earned Sorcerer levels, are able to gain levels in any class, and are immune to further infection.</p><p></p><p>A notable side-effect of this unique plague is that drow and kobolds have become quite powerful, having turned this ailment into a potent tool of war. They have in recent years even surpassed the orc and the goblin as the chief enemy of the civilized peoples of this world--the kobolds raiding the frontiers on the surface world, and the drow subverting and infiltrating from below. Their rising power has so far mostly been checked by adventuring companies who have organized sorcerer-armies of mainly gnomes, elves, half-elves, and the half-elemental races (ifrits, oreads, sylphs, undines) to combat these threats.</p></blockquote><p></p>
[QUOTE="Matthias, post: 6156383, member: 3625"] A plane in which a unique blood-borne magical disease has ravaged many of the once-dominant nations on the main land mass for the last thirty or so years. This disease, which has been called various names such as the mage plague and the sorcerer's curse, can cause an instantaneous mystical mutation in almost any humanoid or monstrous humanoid creature. Victims of this disease immediately gain one Sorcerer level in a random bloodline; thereafter all class levels gained by these individuals are restricted to Sorcerer using their mutant bloodline. Characters who had a Sorcerer level prior to infection can become carriers of the disease, but are otherwise unaffected and can gain levels in any other class. Individuals cured of the mage plague retain their previously-earned Sorcerer levels, are able to gain levels in any class, and are immune to further infection. A notable side-effect of this unique plague is that drow and kobolds have become quite powerful, having turned this ailment into a potent tool of war. They have in recent years even surpassed the orc and the goblin as the chief enemy of the civilized peoples of this world--the kobolds raiding the frontiers on the surface world, and the drow subverting and infiltrating from below. Their rising power has so far mostly been checked by adventuring companies who have organized sorcerer-armies of mainly gnomes, elves, half-elves, and the half-elemental races (ifrits, oreads, sylphs, undines) to combat these threats. [/QUOTE]
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