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1001 Ways To Get Characters Together
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<blockquote data-quote="The_Gunslinger658" data-source="post: 2274383" data-attributes="member: 22387"><p>Hi ya-</p><p></p><p>One thing I see alot of, are newer and sometimes a grognard here or there asking how to get player characters together at the start of a campaign. So with that in mind, here are a few idea's I have used for such a mighty endeavor:</p><p></p><p>The Players are at the local Bazaar looking over the wares of Mustapha El Alamein, Then a scraggly looking man walks up to the merchants Stall with a fairly large bag, sets it down next to him and start talking about making a deal for a rare and wonderous creature he has obtained. </p><p>As he talks the talk, a Rogue sneaks by grabs the bag. Here the players can unite and try to capture the Rogue. Nice use of the chase rules might come in handy too. </p><p>What in the Bag? A Demon of course but one that can be matched to the players power level if need be. Also, the Bag that holds the Demon is marked by arcane runes and stitched up with elements of unicorn guts.</p><p>This could turn out to be a nice little campaign in itself if the Demon escapes its bondage and starts to terroize the City.</p><p></p><p>Anyway, lets start this thread with more ways to get players together, I for one will try to come up with more nifty ways of doing the same.</p><p></p><p></p><p>Scott</p></blockquote><p></p>
[QUOTE="The_Gunslinger658, post: 2274383, member: 22387"] Hi ya- One thing I see alot of, are newer and sometimes a grognard here or there asking how to get player characters together at the start of a campaign. So with that in mind, here are a few idea's I have used for such a mighty endeavor: The Players are at the local Bazaar looking over the wares of Mustapha El Alamein, Then a scraggly looking man walks up to the merchants Stall with a fairly large bag, sets it down next to him and start talking about making a deal for a rare and wonderous creature he has obtained. As he talks the talk, a Rogue sneaks by grabs the bag. Here the players can unite and try to capture the Rogue. Nice use of the chase rules might come in handy too. What in the Bag? A Demon of course but one that can be matched to the players power level if need be. Also, the Bag that holds the Demon is marked by arcane runes and stitched up with elements of unicorn guts. This could turn out to be a nice little campaign in itself if the Demon escapes its bondage and starts to terroize the City. Anyway, lets start this thread with more ways to get players together, I for one will try to come up with more nifty ways of doing the same. Scott [/QUOTE]
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