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101 1st level spells
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<blockquote data-quote="Dark Mistress" data-source="post: 5199171" data-attributes="member: 11816"><p>This product is 27 pages long. First three pages is cover, credits, and intro. The next 3 pages are spell lists for each class, with the sorc and wiz list broken up by spell school. Below is how many each class gets, obviously there is some overlap.</p><p></p><p>Bards – get 29 spells</p><p>Clerics – get 27 spells</p><p>Druids – get 30 spells</p><p>Paladin – gets 10 new spells</p><p>Ranger – gets 12 new spells</p><p>Sorc/Wizard – gets 75 spells </p><p>by school</p><p>Abjuration – 11 spells</p><p>Conjuration – 6 spells</p><p>Divination – 7 spells</p><p>Enchantment – 10 spells</p><p>Evocation – 9 spells</p><p>Illusion – 8 spells</p><p>Necromancy – 9 spells</p><p>Transmutation – 15 spells</p><p></p><p>Of the spells here is a couple of examples. </p><p>Hidden Shelter – This one I thought might be a little strong for a first level spell. It creates a shelter that protects against normal weather, rain, heat, cold etc. It creates the shelter out of the natural world around it, it requires a opposed perception/stealth check to spot the shelter as it blends in. Duration is the part that bothers me, 1 week/level. Ranger only spell.</p><p></p><p>Blossoming Footsteps – Makes plants grow where you walk or can even force flowers to grow. I loved this spell for the flavor.</p><p></p><p>Precipitate – creates normal rain or snow, depending on the temperature when cast. Another spell I loved. </p><p></p><p>Shadow Weapon – It creates a shadow version of any normal weapon, caster is is proficient with it for free. It does damage like the weapon of it's type. Will save for half damage. Now for the part for the part that makes me think it is a bit weak. After each hit the target gets a +1 to their save cumulative. So after 5 hits they get a +4 save and so on. (the bonus comes for every previous hit)</p><p></p><p>It finishes with 1 page of OGL and 2 full page ads. </p><p></p><p>Closing thoughts. If you like new spells you will love this book. Most of them are very inventive and full of flavorful fluff. I was often left thinking, how can I work this spell into my game. The art was by Joe Calkins and ranged from fair to good. Layout, editing, and production values are top notch as what one has come to expect from Rite Publishing.</p><p></p><p>The vast majority of the spells are very well done, there is only a handful I had questions or comments about, like Hidden Shelter. Of course some might find Hidden Shelter fine or even weak, others might think Shadow Weapon is strong. This is just my own person opinion. But considering there is 2-3 spells that I felt the same about as Hidden Weapon and Shadow Weapon was the only one I thought was weak. Most of the rest are like Blossoming Footsteps and Precipitate, flavorful interesting new spells that has me really looking forward to the next set of 101 spells. Really I can't find anything negative to say about this product, since it is to be expected not everyone is going to like every single spell. So with that in mind I am giving this a 5 star rating. If you are fan of new spells, I greatly recommend this.</p><p></p><p>***Note: I was given a advance copy of this for the purpose of this review. I would like to not that I had planned to buy it, Steven Russell just sent me a copy before I could buy it. I will also say I already plan to get the next one in the series.</p></blockquote><p></p>
[QUOTE="Dark Mistress, post: 5199171, member: 11816"] This product is 27 pages long. First three pages is cover, credits, and intro. The next 3 pages are spell lists for each class, with the sorc and wiz list broken up by spell school. Below is how many each class gets, obviously there is some overlap. Bards – get 29 spells Clerics – get 27 spells Druids – get 30 spells Paladin – gets 10 new spells Ranger – gets 12 new spells Sorc/Wizard – gets 75 spells by school Abjuration – 11 spells Conjuration – 6 spells Divination – 7 spells Enchantment – 10 spells Evocation – 9 spells Illusion – 8 spells Necromancy – 9 spells Transmutation – 15 spells Of the spells here is a couple of examples. Hidden Shelter – This one I thought might be a little strong for a first level spell. It creates a shelter that protects against normal weather, rain, heat, cold etc. It creates the shelter out of the natural world around it, it requires a opposed perception/stealth check to spot the shelter as it blends in. Duration is the part that bothers me, 1 week/level. Ranger only spell. Blossoming Footsteps – Makes plants grow where you walk or can even force flowers to grow. I loved this spell for the flavor. Precipitate – creates normal rain or snow, depending on the temperature when cast. Another spell I loved. Shadow Weapon – It creates a shadow version of any normal weapon, caster is is proficient with it for free. It does damage like the weapon of it's type. Will save for half damage. Now for the part for the part that makes me think it is a bit weak. After each hit the target gets a +1 to their save cumulative. So after 5 hits they get a +4 save and so on. (the bonus comes for every previous hit) It finishes with 1 page of OGL and 2 full page ads. Closing thoughts. If you like new spells you will love this book. Most of them are very inventive and full of flavorful fluff. I was often left thinking, how can I work this spell into my game. The art was by Joe Calkins and ranged from fair to good. Layout, editing, and production values are top notch as what one has come to expect from Rite Publishing. The vast majority of the spells are very well done, there is only a handful I had questions or comments about, like Hidden Shelter. Of course some might find Hidden Shelter fine or even weak, others might think Shadow Weapon is strong. This is just my own person opinion. But considering there is 2-3 spells that I felt the same about as Hidden Weapon and Shadow Weapon was the only one I thought was weak. Most of the rest are like Blossoming Footsteps and Precipitate, flavorful interesting new spells that has me really looking forward to the next set of 101 spells. Really I can't find anything negative to say about this product, since it is to be expected not everyone is going to like every single spell. So with that in mind I am giving this a 5 star rating. If you are fan of new spells, I greatly recommend this. ***Note: I was given a advance copy of this for the purpose of this review. I would like to not that I had planned to buy it, Steven Russell just sent me a copy before I could buy it. I will also say I already plan to get the next one in the series. [/QUOTE]
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