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101 Adventures in Hell
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<blockquote data-quote="steeldragons" data-source="post: 6057659" data-attributes="member: 92511"><p>If I recall correctly...and this is a long shot (not to mention requiring quite a bit of campaign planning/work for you...sorry. <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" />)...</p><p></p><p>Asmodeus has/demands a meeting or conference, once per year, for the other 8 Dukes/Arch-Devils/whatever they're called these days to come to his stronghold and (I presume among other things) make gifts and re-declare their fealty (i.e. kiss his cloven feet).</p><p></p><p>Bare with me, this is all forming as I type...</p><p></p><p>There could be some over-arcing reason the party is going to Hell when they are...they might not have knowledge of this conference but whoever sent them there (or one of the other Dukes has put this all in motion?) does.</p><p></p><p>They enter the 1st plane of Hell. Adventure, adventure, clues, adventure.</p><p></p><p>2nd Plane: more clues, more adventure. Following clues from Hell 1 brings the party the info about this "meeting", when all of the Dukes will be in the smae place. Maybe meet, be propositioned by one of the Duke's second-in-command...the devil helps them in hopes that they will defeat their current master...making them the new ruler of Hell #ofyourchoice.</p><p></p><p>3rd Plane: adventures, adventures, clues, clues (one of which, maybe is some information of on the weaknesses of or some artifact that can defeat the various Dukes).</p><p></p><p>4th Plane: Survive. Adventure Adventure Adventure.</p><p></p><p>5th Plane: Hunt down their <em>only HOPE </em>of defeating the assembled Arch-devils. Adventure, more inside info? The devil-that's-been-helping- them-through's Duke is on his way to the meeting. More deals or offers of deals?</p><p></p><p>6th Plane: The Meeting Begins. The party needs to get to the 9th Hell in the next...say a week's time.</p><p></p><p>7th Plane: Fight. Survive. Attempt to Ambush the Dukes of Level # on their way to Asmodeus' stronghold.</p><p></p><p>8th Plane: Survive. Survive. Survive. Some final bit or extra piece that they <em>need</em> to beat the Dukes. Perhaps the double cross from the evil helping them comes up here? Or some other devil that they've encountered along the way has alerted the Duke's to their approach and been granted the authority to take them down (the Dukes themselves could hardly be expected to be troubled with some marginally skilled mortals).</p><p></p><p>9th Plane: The big showdown in the Asmodean Corral with as many of the Dukes of Hell as have survived to arrive at the meeting, as well as Asmodeus himself. Hyper-Boom-Super-Crash-Amazo-Battle-Death-O-Rama ensues.</p><p></p><p>Asmodeus sneezes. Everybody dies.</p><p></p><p>Ok. Not that last part...but maybe. <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /></p><p></p><p>--SD</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6057659, member: 92511"] If I recall correctly...and this is a long shot (not to mention requiring quite a bit of campaign planning/work for you...sorry. :erm:)... Asmodeus has/demands a meeting or conference, once per year, for the other 8 Dukes/Arch-Devils/whatever they're called these days to come to his stronghold and (I presume among other things) make gifts and re-declare their fealty (i.e. kiss his cloven feet). Bare with me, this is all forming as I type... There could be some over-arcing reason the party is going to Hell when they are...they might not have knowledge of this conference but whoever sent them there (or one of the other Dukes has put this all in motion?) does. They enter the 1st plane of Hell. Adventure, adventure, clues, adventure. 2nd Plane: more clues, more adventure. Following clues from Hell 1 brings the party the info about this "meeting", when all of the Dukes will be in the smae place. Maybe meet, be propositioned by one of the Duke's second-in-command...the devil helps them in hopes that they will defeat their current master...making them the new ruler of Hell #ofyourchoice. 3rd Plane: adventures, adventures, clues, clues (one of which, maybe is some information of on the weaknesses of or some artifact that can defeat the various Dukes). 4th Plane: Survive. Adventure Adventure Adventure. 5th Plane: Hunt down their [I]only HOPE [/I]of defeating the assembled Arch-devils. Adventure, more inside info? The devil-that's-been-helping- them-through's Duke is on his way to the meeting. More deals or offers of deals? 6th Plane: The Meeting Begins. The party needs to get to the 9th Hell in the next...say a week's time. 7th Plane: Fight. Survive. Attempt to Ambush the Dukes of Level # on their way to Asmodeus' stronghold. 8th Plane: Survive. Survive. Survive. Some final bit or extra piece that they [I]need[/I] to beat the Dukes. Perhaps the double cross from the evil helping them comes up here? Or some other devil that they've encountered along the way has alerted the Duke's to their approach and been granted the authority to take them down (the Dukes themselves could hardly be expected to be troubled with some marginally skilled mortals). 9th Plane: The big showdown in the Asmodean Corral with as many of the Dukes of Hell as have survived to arrive at the meeting, as well as Asmodeus himself. Hyper-Boom-Super-Crash-Amazo-Battle-Death-O-Rama ensues. Asmodeus sneezes. Everybody dies. Ok. Not that last part...but maybe. :devil: --SD [/QUOTE]
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