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<blockquote data-quote="Chun-tzu" data-source="post: 556383" data-attributes="member: 1441"><p>A Centaur knight (this idea stolen from the Sega Genesis game, Shining Force). He might have been raised by a Paladin, or come from a society of Centaurs that has embraced the ways of civilization. For prestige classes specializing in mounted combat, this will need to be changed, as there's little point in a Centaur taking ranks in Ride or the Mounted Combat feat.</p><p></p><p>A D&D version of Iron Man. Use the new rules for intelligent magic items from Book of Eldritch Might III (intelligent items have levels, but you have to pump your own XP into them for them to level up; as they progress in levels, they gain spell-like abilities, special feats for items, weapon/armor pluses or special qualities, and so on). Create intelligent Full Plate Armor that develops a symbiotic relationship with a character. The armor's spell-like abilities are focused on buffing magic and anything power armor-like (Fly, Jump, Expeditious Retreat, Darkkvision, Bull's Strength, Tenser's Transformation, Mordenkainen's Sword...). The armor wearer might be a Fighter, or a Fighter/Spellcaster who specializes in enchanting armor, an Orc or other humanoid who you would not expect under the armor, a guy with a hideously scarred face who refuses to be seen without the armor, an Ironbound PrC (from Hammer & Helm, character specializing in heavy armor)...</p></blockquote><p></p>
[QUOTE="Chun-tzu, post: 556383, member: 1441"] A Centaur knight (this idea stolen from the Sega Genesis game, Shining Force). He might have been raised by a Paladin, or come from a society of Centaurs that has embraced the ways of civilization. For prestige classes specializing in mounted combat, this will need to be changed, as there's little point in a Centaur taking ranks in Ride or the Mounted Combat feat. A D&D version of Iron Man. Use the new rules for intelligent magic items from Book of Eldritch Might III (intelligent items have levels, but you have to pump your own XP into them for them to level up; as they progress in levels, they gain spell-like abilities, special feats for items, weapon/armor pluses or special qualities, and so on). Create intelligent Full Plate Armor that develops a symbiotic relationship with a character. The armor's spell-like abilities are focused on buffing magic and anything power armor-like (Fly, Jump, Expeditious Retreat, Darkkvision, Bull's Strength, Tenser's Transformation, Mordenkainen's Sword...). The armor wearer might be a Fighter, or a Fighter/Spellcaster who specializes in enchanting armor, an Orc or other humanoid who you would not expect under the armor, a guy with a hideously scarred face who refuses to be seen without the armor, an Ironbound PrC (from Hammer & Helm, character specializing in heavy armor)... [/QUOTE]
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