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101 moral dilemmas for good characters
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<blockquote data-quote="River" data-source="post: 414688" data-attributes="member: 843"><p>The key to a good moral dilema is "Do the ends justify the means.</p><p></p><p>4. The party arrives to save the vilage from the evil mage and are attacked by the dominated villagers. Do they kill villagers to get at the mage?</p><p></p><p>5. Don't make it kobolds, make it the human families of the savage barbarians who have been raiding and slaughtering the local villagers for generations...</p><p></p><p>6. A new drug that slowly turns its users into horrible abominations is destroying the countryside. Will the players become dealers in the drug to infiltrate the organization that deals it.</p><p></p><p>Will the players USE the drug.</p><p></p><p>7. A mother fleeing an angry mob of torch weilding villagers. She is pursued by a mob dedicated to killing her and her 1/2 fendish infant. The mother is evil the child is not... Do the players help her? What if it means fighting the townsfolk?</p><p></p><p>8. The <not evil> heir to a wicked and warlike kingdom is trying to turn his kingdom around. To appease his generals he must fight one last battle, the destruction of a city. If he fails his generals will kill him. Do the players help and help the new king de-fuse his warlike kingdom, even if it means participating in an atrocity?</p><p></p><p>9. The players stumble upon a plague that turns elves into creatures of the far-realms. <adds the template.> The disease is easily transmitted and totally uncureable. The aflicted are otherwise normal <except when the occassionaly turn into slimy tentaceled masses.> The aflicted elves feal compeled to travel and spread the disease. Do the players stop them? What if that means killing them?</p><p></p><p>What about the elven party member who becomes afflicted? does he continue to adventure knowing that he afflicts any elf he meets? </p><p></p><p>10. The players kindom is invaded by a powerful empire determined to enslave the population. The kindom possess a powerful artifact capable of firing massive flame strikes hundreds of yards across. However, when the weapon is used the sun forever dims a tiny bit... This weapon has the power to doom the world to perpetual darkness. Do the players use a weapon that permenantly darkens the world to save themselves? Even once?</p><p></p><p>If they use the weapon once or twice, what happens when it becomes necessary to use it again? and again?</p><p></p><p>At what point does it become better to accept slavery?</p><p></p><p>River</p></blockquote><p></p>
[QUOTE="River, post: 414688, member: 843"] The key to a good moral dilema is "Do the ends justify the means. 4. The party arrives to save the vilage from the evil mage and are attacked by the dominated villagers. Do they kill villagers to get at the mage? 5. Don't make it kobolds, make it the human families of the savage barbarians who have been raiding and slaughtering the local villagers for generations... 6. A new drug that slowly turns its users into horrible abominations is destroying the countryside. Will the players become dealers in the drug to infiltrate the organization that deals it. Will the players USE the drug. 7. A mother fleeing an angry mob of torch weilding villagers. She is pursued by a mob dedicated to killing her and her 1/2 fendish infant. The mother is evil the child is not... Do the players help her? What if it means fighting the townsfolk? 8. The <not evil> heir to a wicked and warlike kingdom is trying to turn his kingdom around. To appease his generals he must fight one last battle, the destruction of a city. If he fails his generals will kill him. Do the players help and help the new king de-fuse his warlike kingdom, even if it means participating in an atrocity? 9. The players stumble upon a plague that turns elves into creatures of the far-realms. <adds the template.> The disease is easily transmitted and totally uncureable. The aflicted are otherwise normal <except when the occassionaly turn into slimy tentaceled masses.> The aflicted elves feal compeled to travel and spread the disease. Do the players stop them? What if that means killing them? What about the elven party member who becomes afflicted? does he continue to adventure knowing that he afflicts any elf he meets? 10. The players kindom is invaded by a powerful empire determined to enslave the population. The kindom possess a powerful artifact capable of firing massive flame strikes hundreds of yards across. However, when the weapon is used the sun forever dims a tiny bit... This weapon has the power to doom the world to perpetual darkness. Do the players use a weapon that permenantly darkens the world to save themselves? Even once? If they use the weapon once or twice, what happens when it becomes necessary to use it again? and again? At what point does it become better to accept slavery? River [/QUOTE]
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