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101 moral dilemmas for good characters
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<blockquote data-quote="incognito" data-source="post: 417129" data-attributes="member: 7008"><p>#30</p><p></p><p>In the course of adventuring a PC dies, and is not raised (hopefully due to bad tactics?). The PC's backstory included noble birth. Later, the area Monarch perishes of (muahaha..yet another hook) unnatural causes, and the regent sends a scounting party to find the dead PC. </p><p></p><p>A) Do the PCs fess up that the former PC died becasue of poor tactical decision making?</p><p></p><p>B) the Regent, on finding this out, want to bring the PCs in to determine whether there was malicious intent. He sends a arresting party which contains members in good standing with teh PCs (although not friends). Does the party resist, or come along peacefully.</p><p></p><p>C) Once they have arrived (if they have arived), the Regent wants to have a court. All sort of ways to test the PCs mettle - will they submit to ahving Zone of Truth cast on them? Will they submit to being held in a local jail until a jusry can be assembled? WIll they accept the ruling of the court, if it was fair - but unfavorable. </p><p></p><p></p><p>#31</p><p>Step 1. Detail a known evil orginization (an evil thieves guild, and evil wizards enclave, something else evil, usually lawful)</p><p>Step 2: have the PCs be shopping or talking with a local noble – some PC/ to NPC interaction that is a positive interaction with the PCs.</p><p>Step 3: Enter weak NPC that is a representative of a much the more powerful evil organization (works best if it’s lawful evil, but I have seen chaotic or netral evil work as well). The NPC tells the noble or shop owner that he must to something distasteful (if a noble – let a lawbreaker off with a light sentence, or punish an innocent)(if a shop owner, under cut some new competition, taking a loss. or use some other unfair business practice – like refusing to sell a local resource to the competing shop).</p><p>Step 3a have the NPC say or do something obnoxious to the PCs or the NPC that is humiliating.</p><p></p><p>What will the PCs do?</p></blockquote><p></p>
[QUOTE="incognito, post: 417129, member: 7008"] #30 In the course of adventuring a PC dies, and is not raised (hopefully due to bad tactics?). The PC's backstory included noble birth. Later, the area Monarch perishes of (muahaha..yet another hook) unnatural causes, and the regent sends a scounting party to find the dead PC. A) Do the PCs fess up that the former PC died becasue of poor tactical decision making? B) the Regent, on finding this out, want to bring the PCs in to determine whether there was malicious intent. He sends a arresting party which contains members in good standing with teh PCs (although not friends). Does the party resist, or come along peacefully. C) Once they have arrived (if they have arived), the Regent wants to have a court. All sort of ways to test the PCs mettle - will they submit to ahving Zone of Truth cast on them? Will they submit to being held in a local jail until a jusry can be assembled? WIll they accept the ruling of the court, if it was fair - but unfavorable. #31 Step 1. Detail a known evil orginization (an evil thieves guild, and evil wizards enclave, something else evil, usually lawful) Step 2: have the PCs be shopping or talking with a local noble – some PC/ to NPC interaction that is a positive interaction with the PCs. Step 3: Enter weak NPC that is a representative of a much the more powerful evil organization (works best if it’s lawful evil, but I have seen chaotic or netral evil work as well). The NPC tells the noble or shop owner that he must to something distasteful (if a noble – let a lawbreaker off with a light sentence, or punish an innocent)(if a shop owner, under cut some new competition, taking a loss. or use some other unfair business practice – like refusing to sell a local resource to the competing shop). Step 3a have the NPC say or do something obnoxious to the PCs or the NPC that is humiliating. What will the PCs do? [/QUOTE]
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