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101 Pregen PCs (or NPCs)
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<blockquote data-quote="Dwimmerlied" data-source="post: 6142139" data-attributes="member: 6706967"><p>27. Kell Umberdrake; human rogue 1 (trade sneak attack or equivalent for fighter feats or equivalent). The quintessential warrior/adventurer. Scruffy black hair, intelligent eyes and a perpetual 3-day growth. Kell wields a trusty longsword, wears studded leather armour and carries a backback with provisions for 10 meals and a lantern to light his way.</p><p></p><p>Although Kell is bright, he is the stereotypical peter pan, the boy who never grows up. He received some education but dropped out as soon as he could. When his merchant father died, he inheritted money and squandered it in record time in the seedy taverns of a shonky port city. Running for his life from a phalanx of cheated cuthroats and lovers, he enlisted in the army, but deserted in an encounter which he maintains was some suicidal and useless mission inspired by some trumped up son of a noble who wanted to earn glory at the cost of good men. Coincidently, he is now looking to lie low for a bit, so if you have a vacancy in your group for the time being, Kell's a good sort; he is capable with a sword and has smarts enough to not get perforated by a hail of arrows trap, as long as there is a fair split of the booty.</p><p></p><p>Kell is not a bad person per se. He's capable of sticking to his word, and can even be convinced every now and then to do a good deed (especially if his better side can be reached with a silver hand). He won't rob his companions, or leave them in a tight spot, though he will always vocally advocate saving his own skin. He is a charmer (read: womaniser) and has the quickdraw (witty rejoinder only) feat. One might sense that given time and a lot of work, there might be a noble spirit somewhere inside this rogue.</p></blockquote><p></p>
[QUOTE="Dwimmerlied, post: 6142139, member: 6706967"] 27. Kell Umberdrake; human rogue 1 (trade sneak attack or equivalent for fighter feats or equivalent). The quintessential warrior/adventurer. Scruffy black hair, intelligent eyes and a perpetual 3-day growth. Kell wields a trusty longsword, wears studded leather armour and carries a backback with provisions for 10 meals and a lantern to light his way. Although Kell is bright, he is the stereotypical peter pan, the boy who never grows up. He received some education but dropped out as soon as he could. When his merchant father died, he inheritted money and squandered it in record time in the seedy taverns of a shonky port city. Running for his life from a phalanx of cheated cuthroats and lovers, he enlisted in the army, but deserted in an encounter which he maintains was some suicidal and useless mission inspired by some trumped up son of a noble who wanted to earn glory at the cost of good men. Coincidently, he is now looking to lie low for a bit, so if you have a vacancy in your group for the time being, Kell's a good sort; he is capable with a sword and has smarts enough to not get perforated by a hail of arrows trap, as long as there is a fair split of the booty. Kell is not a bad person per se. He's capable of sticking to his word, and can even be convinced every now and then to do a good deed (especially if his better side can be reached with a silver hand). He won't rob his companions, or leave them in a tight spot, though he will always vocally advocate saving his own skin. He is a charmer (read: womaniser) and has the quickdraw (witty rejoinder only) feat. One might sense that given time and a lot of work, there might be a noble spirit somewhere inside this rogue. [/QUOTE]
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