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*Pathfinder & Starfinder
101 Quick-n-Dirty Variant Classes (see post #1 for list!)
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<blockquote data-quote="Sravoff" data-source="post: 2547188" data-attributes="member: 33724"><p>Class #13 Dark Cavelier</p><p></p><p>He rides from the Abyss with the anger of the dark ones burning inside.</p><p></p><p>Mechanical Changes: Paladin</p><p>Drop spell casting and remove disease. Gain warhorse/other mount at first level. Bonus's for an animal campanion with paladin levels equalling druid level for effects. Gain int bonus and other abilities for warhorse as normal. Smite Evil>Smite good, Lay on hands is now negative energy. Darkk Cavelier now is healed by negative energy instead of positive energy. Must be either Chaotic Evil or Lawful Evil, depending on if you fight for demons or devils.</p><p></p><p>(The warhorse may bee too strong, perhaps 1/2 paladin level adn get either druid animal campanion or paladin wwarhorse str/dex/hd and ac bonus.)</p></blockquote><p></p>
[QUOTE="Sravoff, post: 2547188, member: 33724"] Class #13 Dark Cavelier He rides from the Abyss with the anger of the dark ones burning inside. Mechanical Changes: Paladin Drop spell casting and remove disease. Gain warhorse/other mount at first level. Bonus's for an animal campanion with paladin levels equalling druid level for effects. Gain int bonus and other abilities for warhorse as normal. Smite Evil>Smite good, Lay on hands is now negative energy. Darkk Cavelier now is healed by negative energy instead of positive energy. Must be either Chaotic Evil or Lawful Evil, depending on if you fight for demons or devils. (The warhorse may bee too strong, perhaps 1/2 paladin level adn get either druid animal campanion or paladin wwarhorse str/dex/hd and ac bonus.) [/QUOTE]
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Community
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*Pathfinder & Starfinder
101 Quick-n-Dirty Variant Classes (see post #1 for list!)
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