Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
101 roleplaying descriptions justifying martial dailies
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JoeGKushner" data-source="post: 4817454" data-attributes="member: 1129"><p>Yes.</p><p></p><p>I'm not kidding there.</p><p></p><p>There are numerous examples of previous editions with very similiar rules. As others have pointed out, barbarian rage as an excellent counter.</p><p></p><p>More 'critical' through all editions, hit points.</p><p></p><p>If you approach the game and don't like the way it handles the mechanics, to the point where you can't play it, then the game is not for you as written and from that perspective, you're not <em>playing make-believe right</em> and their problem isn't with the rules, it's with their inability to think about things in the right way.</p><p></p><p>I don't go to GURPS and go, "Man, the lack of the FASERIP stats from the old Marvel Super Heroes game is really hurting my disbelief here. I mean, how can you go on without Karma for Odin's sake?"</p><p></p><p>If you can't approach the game in the spirit is it written and can't enjoy it, your perspective isn't going to change enough to make it worth playing.</p><p></p><p>Can I see some people going, "Martial powers are really just magical beans in disguise and I don't like that BUT I'm going to enjoy the game anyway?" Sure. Can I see some people going, "because Martial powers are not supposed to be magical and the whole point of the game's intricate balance demands they act like every other power in the game, I can't enjoy it and I must impress this view on other people!" then I don't care. If the game's not for you, like the ole song by All American Rejects, Move Along.</p></blockquote><p></p>
[QUOTE="JoeGKushner, post: 4817454, member: 1129"] Yes. I'm not kidding there. There are numerous examples of previous editions with very similiar rules. As others have pointed out, barbarian rage as an excellent counter. More 'critical' through all editions, hit points. If you approach the game and don't like the way it handles the mechanics, to the point where you can't play it, then the game is not for you as written and from that perspective, you're not [I]playing make-believe right[/I] and their problem isn't with the rules, it's with their inability to think about things in the right way. I don't go to GURPS and go, "Man, the lack of the FASERIP stats from the old Marvel Super Heroes game is really hurting my disbelief here. I mean, how can you go on without Karma for Odin's sake?" If you can't approach the game in the spirit is it written and can't enjoy it, your perspective isn't going to change enough to make it worth playing. Can I see some people going, "Martial powers are really just magical beans in disguise and I don't like that BUT I'm going to enjoy the game anyway?" Sure. Can I see some people going, "because Martial powers are not supposed to be magical and the whole point of the game's intricate balance demands they act like every other power in the game, I can't enjoy it and I must impress this view on other people!" then I don't care. If the game's not for you, like the ole song by All American Rejects, Move Along. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
101 roleplaying descriptions justifying martial dailies
Top