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101 Strange Effects
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<blockquote data-quote="Asmor" data-source="post: 3460677" data-attributes="member: 1154"><p>A long, long time ago (way before the crash, where all the thread subscriptions were lost <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" />), I remember someone posting a thread about strange effects. In a nutshell, the person's players were on a ship that was going to be going through some weird area, and he/she wanted to come up with all kinds of different things to emphasize the weirdness of the situtation. Sadly, without a subscription to it and with my google-fu skills failing horribly, I can't post the link as inspiration. :/</p><p></p><p>Anyways, whether your players are too close to Limbo, the Nine Hells, the Far Realms, or you just wanna mess with their heads, lets come up with 101 strange effects!</p><p></p><p>1. One character notices his coin purse feels off. Upon examination, it is filled with scarab beetles, hissing and crawling. If anyone else inspects the purse, the scarabs disappear and all they see are coins.</p><p></p><p>2. One character realizes that his head is facing the wrong way and he's walking backwards. Anyone else observing him doesn't see anything amiss. A moment later, everything is normal.</p><p></p><p>3. One character feels something slimy and writhing inside his/her mouth. It is an (entirely oridnary) earthworm!</p><p></p><p>4. A recently-opened wound on a character begins to itch. When he goes to scratch it, he notices an odd lump. If he touches it, the lump moves as if burrowing around under the character's skin. A moment later it disappears beneath the surface. Noone else can see the lump.</p><p></p><p>5. One character has a sudden coughing fit, finally culminating in him/her vomiting up gallons and gallons of pure, crystal-clear water.</p><p></p><p>6. One character suddenly realizes that everyone else is a doppelganger. The notion passes after a moment.</p><p></p><p>7. Everyone realizes that two characters have switched places, without anyone (even the two characters) noticing. For example, the fighter is now at the back of the party and the wizard taking the lead.</p><p></p><p>8. A trap door opens under one character, sending him falling through inky blackness. The other characters just see that character lying prone on the floor, flailing and screaming. After a few seconds, the character realizes that he's not really falling.</p></blockquote><p></p>
[QUOTE="Asmor, post: 3460677, member: 1154"] A long, long time ago (way before the crash, where all the thread subscriptions were lost :(), I remember someone posting a thread about strange effects. In a nutshell, the person's players were on a ship that was going to be going through some weird area, and he/she wanted to come up with all kinds of different things to emphasize the weirdness of the situtation. Sadly, without a subscription to it and with my google-fu skills failing horribly, I can't post the link as inspiration. :/ Anyways, whether your players are too close to Limbo, the Nine Hells, the Far Realms, or you just wanna mess with their heads, lets come up with 101 strange effects! 1. One character notices his coin purse feels off. Upon examination, it is filled with scarab beetles, hissing and crawling. If anyone else inspects the purse, the scarabs disappear and all they see are coins. 2. One character realizes that his head is facing the wrong way and he's walking backwards. Anyone else observing him doesn't see anything amiss. A moment later, everything is normal. 3. One character feels something slimy and writhing inside his/her mouth. It is an (entirely oridnary) earthworm! 4. A recently-opened wound on a character begins to itch. When he goes to scratch it, he notices an odd lump. If he touches it, the lump moves as if burrowing around under the character's skin. A moment later it disappears beneath the surface. Noone else can see the lump. 5. One character has a sudden coughing fit, finally culminating in him/her vomiting up gallons and gallons of pure, crystal-clear water. 6. One character suddenly realizes that everyone else is a doppelganger. The notion passes after a moment. 7. Everyone realizes that two characters have switched places, without anyone (even the two characters) noticing. For example, the fighter is now at the back of the party and the wizard taking the lead. 8. A trap door opens under one character, sending him falling through inky blackness. The other characters just see that character lying prone on the floor, flailing and screaming. After a few seconds, the character realizes that he's not really falling. [/QUOTE]
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