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101 Truly awful DM tricks
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<blockquote data-quote="Montague68" data-source="post: 2972718" data-attributes="member: 41717"><p>Give them easy treasure.</p><p></p><p>In one game of mine the group had some very bad luck. The monsters were critting like crazy, saving throws were being blown left and right, and the players couldn't buy a decent to-hit roll. At 6th level the players were flat broke from buying and making consumables and were low on magic items, so I gave them a break. I gave them a rumor that a band of ogres and trolls were guarding a huge treasure. Obviously thinking there was more to it than that, they go to the dungeon and it is completely straightforward - no traps, no surprises. The treasure room is defended by a few levelled trolls and ogres and they win easily and take home a relatively massive haul (which put them at maybe a tish above average for their level).</p><p></p><p>I have never seen a more paranoid group of players afterwards.</p><p></p><p>"What, that's it?"</p><p></p><p>"No traps, nothing?'</p><p></p><p>"It's too easy - there's gotta be a catch"</p><p></p><p>"Items are cursed I bet"</p><p></p><p>"Check the gold for contact poison!"</p><p></p><p>Seriously - after springing nasty surprises on them non-stop give them an easy treasure haul and watch them torture themselves waiting for the shoe to drop. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Montague68, post: 2972718, member: 41717"] Give them easy treasure. In one game of mine the group had some very bad luck. The monsters were critting like crazy, saving throws were being blown left and right, and the players couldn't buy a decent to-hit roll. At 6th level the players were flat broke from buying and making consumables and were low on magic items, so I gave them a break. I gave them a rumor that a band of ogres and trolls were guarding a huge treasure. Obviously thinking there was more to it than that, they go to the dungeon and it is completely straightforward - no traps, no surprises. The treasure room is defended by a few levelled trolls and ogres and they win easily and take home a relatively massive haul (which put them at maybe a tish above average for their level). I have never seen a more paranoid group of players afterwards. "What, that's it?" "No traps, nothing?' "It's too easy - there's gotta be a catch" "Items are cursed I bet" "Check the gold for contact poison!" Seriously - after springing nasty surprises on them non-stop give them an easy treasure haul and watch them torture themselves waiting for the shoe to drop. :p [/QUOTE]
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