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General Tabletop Discussion
*TTRPGs General
101 Unusual Adventure Hooks
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<blockquote data-quote="Grogg of the North" data-source="post: 5861445" data-attributes="member: 6682960"><p>30) After traveling with a caravan for a while, the party discovers a fortune teller among them. When they ask to have their fortunes told, every card the fortune teller draws is the Death card. </p><p></p><p>31) You wake up in an inn room. You have no recollection of how you got there or where you are. There is a dead humanoid here. The room, your clothes and hands are covered in blood. Suddenly an angry shout is heard outside the door and the door rattles against its hinges as someone bangs against it. You have only a few moments before the door gives way....</p><p></p><p>32) Your party is contacted by the local government/guild. Strange creatures/animals that are not from the area have been seen by caravans along the road to town. You've been tasked to go out and investigate and, if possible, retrieve one alive. </p><p></p><p>33) The party wakes up in a forest with no memory of how they got there. Each of you has a small arrow in your body. As you begin to explore the surrounding area a fey appears and asks "Where do you think you're going?"</p></blockquote><p></p>
[QUOTE="Grogg of the North, post: 5861445, member: 6682960"] 30) After traveling with a caravan for a while, the party discovers a fortune teller among them. When they ask to have their fortunes told, every card the fortune teller draws is the Death card. 31) You wake up in an inn room. You have no recollection of how you got there or where you are. There is a dead humanoid here. The room, your clothes and hands are covered in blood. Suddenly an angry shout is heard outside the door and the door rattles against its hinges as someone bangs against it. You have only a few moments before the door gives way.... 32) Your party is contacted by the local government/guild. Strange creatures/animals that are not from the area have been seen by caravans along the road to town. You've been tasked to go out and investigate and, if possible, retrieve one alive. 33) The party wakes up in a forest with no memory of how they got there. Each of you has a small arrow in your body. As you begin to explore the surrounding area a fey appears and asks "Where do you think you're going?" [/QUOTE]
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