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101 Unusual Encounters
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<blockquote data-quote="Imre" data-source="post: 3379310" data-attributes="member: 36183"><p>This just let to a TPK in my epic campaign:</p><p></p><p>Setting: An underground cavern, 50'x50'x40' or any dimensions such that the close range spells of a high level caster can hit every point on the floor from the center of the ceiling.</p><p></p><p>An adamantine golem is stationed on the ground, looking appropriately imposing. A caster (in my circumstance, and advanced Spell Weaver from MM2) uses Mirage Arcana to alter the appearance of the ceiling. He makes some stalagtites and sits in one of them. Since you can always see through your own illusions, they don't block his line of site or line of effect, however they do provide total cover.</p><p></p><p>Some Disjunctions, Mazes, and Forcecages later, combined with the general beating from the golem, and it was over.</p><p></p><p>This encounter severely punishes the unprepared and hasty. The trick, of course, is to use True Seeing and to just ignore the golem.</p></blockquote><p></p>
[QUOTE="Imre, post: 3379310, member: 36183"] This just let to a TPK in my epic campaign: Setting: An underground cavern, 50'x50'x40' or any dimensions such that the close range spells of a high level caster can hit every point on the floor from the center of the ceiling. An adamantine golem is stationed on the ground, looking appropriately imposing. A caster (in my circumstance, and advanced Spell Weaver from MM2) uses Mirage Arcana to alter the appearance of the ceiling. He makes some stalagtites and sits in one of them. Since you can always see through your own illusions, they don't block his line of site or line of effect, however they do provide total cover. Some Disjunctions, Mazes, and Forcecages later, combined with the general beating from the golem, and it was over. This encounter severely punishes the unprepared and hasty. The trick, of course, is to use True Seeing and to just ignore the golem. [/QUOTE]
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