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General Tabletop Discussion
Character Builds & Optimization
10th-level damage optimization - have I missed anything?
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<blockquote data-quote="Endur" data-source="post: 2390592" data-attributes="member: 3346"><p>The much more survivable version. Deathless Frenzy means you don't die. Higher AC means you get hit less when you charge. Frenzy 2/day. Rage 2/day. Two fights instead of one in your build. Supreme Cleave and Great Cleave means many, many foes will fall. Also when you hit Frenzied Berserker5, you get Improved Power Attack (which is better than Leap Attack) and as FB10 you get Supreme Power Attack (which is awesome). Not to mention the extra skill points and hit points you get.</p><p></p><p>Also, your build has a major weakness ... what if your enemy charges you? This build doesn't have that weakness.</p><p></p><p>Human Barbarian6/FrenziedBerzerker4</p><p>Stats (including magic)</p><p>Str 20(22), Dex 14, Con 15(17), Int 12, Wis 13, Cha 11</p><p>HD: 10d12+30 (?hp)</p><p>Mv: 50'</p><p> </p><p>Bar1 Power Attack, Cleave</p><p>Bar2 </p><p>Bar3 Intimidating Rage</p><p>Bar4</p><p>Bar5</p><p>Bar6 Destructive Rage</p><p>FB1 </p><p>FB2</p><p>FB3 Great Cleave</p><p>FB4 </p><p> </p><p>Equipment: Boots Striding/Springing, Armbands of Might (Complete Adventurer), +2 Str gloves, +2 Con belt, Adamantine +1 Keen Magebane Greatsword, Cloak of Resistance +3</p><p>How about a Mithral Breastplate +1? </p><p></p><p>Skills (more skill points): Jump +26 (13 ranks+22Str+ring+armbands), Ride +17, Listen +13, Handle Animal +9, Intimidate +13</p><p> </p><p>AC: 18</p><p> </p><p>Tactics: Crush your enemies, Drive them before you, and Listen to the Lamentations of their women.</p><p></p><p>Rage, Frenzy, and Power Attack for 10.</p><p> </p><p>Attack Roll: +10 (BAB) + 11 (32 Str) +1 (Sword) +2 (Charge) -10 PA= +14. </p><p>Damage: 2d6 (Greatsword) + 20 (PA) + 16 (32 Str) +2 (Armbands) = 2d6+38</p><p> </p><p>Second round:</p><p>Attack: +12/12/+9</p><p>Damage: 2d6+38</p></blockquote><p></p>
[QUOTE="Endur, post: 2390592, member: 3346"] The much more survivable version. Deathless Frenzy means you don't die. Higher AC means you get hit less when you charge. Frenzy 2/day. Rage 2/day. Two fights instead of one in your build. Supreme Cleave and Great Cleave means many, many foes will fall. Also when you hit Frenzied Berserker5, you get Improved Power Attack (which is better than Leap Attack) and as FB10 you get Supreme Power Attack (which is awesome). Not to mention the extra skill points and hit points you get. Also, your build has a major weakness ... what if your enemy charges you? This build doesn't have that weakness. Human Barbarian6/FrenziedBerzerker4 Stats (including magic) Str 20(22), Dex 14, Con 15(17), Int 12, Wis 13, Cha 11 HD: 10d12+30 (?hp) Mv: 50' Bar1 Power Attack, Cleave Bar2 Bar3 Intimidating Rage Bar4 Bar5 Bar6 Destructive Rage FB1 FB2 FB3 Great Cleave FB4 Equipment: Boots Striding/Springing, Armbands of Might (Complete Adventurer), +2 Str gloves, +2 Con belt, Adamantine +1 Keen Magebane Greatsword, Cloak of Resistance +3 How about a Mithral Breastplate +1? Skills (more skill points): Jump +26 (13 ranks+22Str+ring+armbands), Ride +17, Listen +13, Handle Animal +9, Intimidate +13 AC: 18 Tactics: Crush your enemies, Drive them before you, and Listen to the Lamentations of their women. Rage, Frenzy, and Power Attack for 10. Attack Roll: +10 (BAB) + 11 (32 Str) +1 (Sword) +2 (Charge) -10 PA= +14. Damage: 2d6 (Greatsword) + 20 (PA) + 16 (32 Str) +2 (Armbands) = 2d6+38 Second round: Attack: +12/12/+9 Damage: 2d6+38 [/QUOTE]
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10th-level damage optimization - have I missed anything?
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