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<blockquote data-quote="Hannibal Barca" data-source="post: 67098" data-attributes="member: 2775"><p>Good point on the balls and basket. I've toyed with making them both out of adamantine and imbuing them with say, SR 30. As for the item creation feats, this has not proved unbalancing as of yet as I find players loathe to sacrifice the level that creating even one item will cost (remember 45,000 is minimum for 10 th level.) Still, perhaps an enterprising player will prove otherwise.</p><p> As for the fighter with boots of speed, fighters have not traditionally fared well. The spellcasters also have haste, and the fighter's low saves do not bode well for many high DC spells. On top of this, summoned monsters seem to inevitably be a force in the arena, making the fighter's odds longer still. It seem the fighter would have to multiclass to overcome some of these difficulties, but perhaps my players have not maximized the fighter's potential.</p></blockquote><p></p>
[QUOTE="Hannibal Barca, post: 67098, member: 2775"] Good point on the balls and basket. I've toyed with making them both out of adamantine and imbuing them with say, SR 30. As for the item creation feats, this has not proved unbalancing as of yet as I find players loathe to sacrifice the level that creating even one item will cost (remember 45,000 is minimum for 10 th level.) Still, perhaps an enterprising player will prove otherwise. As for the fighter with boots of speed, fighters have not traditionally fared well. The spellcasters also have haste, and the fighter's low saves do not bode well for many high DC spells. On top of this, summoned monsters seem to inevitably be a force in the arena, making the fighter's odds longer still. It seem the fighter would have to multiclass to overcome some of these difficulties, but perhaps my players have not maximized the fighter's potential. [/QUOTE]
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