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<blockquote data-quote="gamerprinter" data-source="post: 7652928" data-attributes="member: 50895"><p>The Space campaign we ran was great. Did the PCs hijack a military space vessel? Of course they did, but that was the plan in the first place. What you seem to consider the negative aspects of a space campaign were the goals of the GM and players in playing it. And yes they got access to "hyper drives" but then space is so immense, it's like fast walking across Asia, the scale of distance meant the "hyper" in hyper drive was almost meaningless.</p><p></p><p>Well my primary homebrew became my published setting: <a href="http://rpg.drivethrustuff.com/index.php?cPath=4448_6626" target="_blank"><strong>Kaidan, the setting of Japanese horror (PFRPG)</strong></a>. You didn't mention the oriental setting (being somewhat exotic and nothing like most Euro-centric settings.)</p><p></p><p>It's my attempt at horror using Japanese horror tropes rather than western horror tropes. In my horror setting while you certainly can fight horrible monsters, the horror aspect isn't so much the monsters (well there are a lot of yurei ghosts), but the curse of being tainted by the horror and of death - due to Kaidan's perverse and twisted reincarnation mechanic. It's not the fear of fighting monsters, it's the fear of failing, dying, and being reborn into something bad.</p><p></p><p>Also, Kaidan has an underwater city, inhabited by an oriental sea dragon, merfolk, samebito (shark men), and some lesser denizens. Here's a look at that city, Ryukyu (literally "sea dragon city"):</p><p></p><p>[ATTACH]58944[/ATTACH]</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 7652928, member: 50895"] The Space campaign we ran was great. Did the PCs hijack a military space vessel? Of course they did, but that was the plan in the first place. What you seem to consider the negative aspects of a space campaign were the goals of the GM and players in playing it. And yes they got access to "hyper drives" but then space is so immense, it's like fast walking across Asia, the scale of distance meant the "hyper" in hyper drive was almost meaningless. Well my primary homebrew became my published setting: [URL="http://rpg.drivethrustuff.com/index.php?cPath=4448_6626"][B]Kaidan, the setting of Japanese horror (PFRPG)[/B][/URL]. You didn't mention the oriental setting (being somewhat exotic and nothing like most Euro-centric settings.) It's my attempt at horror using Japanese horror tropes rather than western horror tropes. In my horror setting while you certainly can fight horrible monsters, the horror aspect isn't so much the monsters (well there are a lot of yurei ghosts), but the curse of being tainted by the horror and of death - due to Kaidan's perverse and twisted reincarnation mechanic. It's not the fear of fighting monsters, it's the fear of failing, dying, and being reborn into something bad. Also, Kaidan has an underwater city, inhabited by an oriental sea dragon, merfolk, samebito (shark men), and some lesser denizens. Here's a look at that city, Ryukyu (literally "sea dragon city"): [ATTACH=CONFIG]58944[/ATTACH] [/QUOTE]
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