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11 Reasons Why I Prefer D&D 4E
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<blockquote data-quote="D'karr" data-source="post: 4449512" data-attributes="member: 336"><p>Well from the 4e perspective I can say that the creatures in my campaign have routinely had higher initiative than the PCs. And sometimes a heck of a lot higher. While the PCs are at the +3-5 modifier the creatures have +6-7. When the PCs are at the +6-7 the creatures are at +9-11. It doesn't always work like that but it has happened often enough to be a decided advantage for the monsters.</p><p></p><p>In addition with the increased amounts of monsters against PCs you also run into higher chances to start rolling critical hits. When the players are each rolling one attack I'm rolling 7-10 attacks and the probabilities really start stacking against the PCs.</p><p></p><p>Yes, with more swingy damage the players have a chance to NOVA against one creature and it's memorable. Creature dead, nobody loses anything, the PCs feel heroic. When a creature NOVAs against a PC and outright kills them without them even having a chance to act, not so much excitement on that side.</p><p></p><p>I prefer to have combats that keep the PCs on their toes and from which they can retreat if they choose to. A lucky killing hit pretty much eliminates that possibility.</p></blockquote><p></p>
[QUOTE="D'karr, post: 4449512, member: 336"] Well from the 4e perspective I can say that the creatures in my campaign have routinely had higher initiative than the PCs. And sometimes a heck of a lot higher. While the PCs are at the +3-5 modifier the creatures have +6-7. When the PCs are at the +6-7 the creatures are at +9-11. It doesn't always work like that but it has happened often enough to be a decided advantage for the monsters. In addition with the increased amounts of monsters against PCs you also run into higher chances to start rolling critical hits. When the players are each rolling one attack I'm rolling 7-10 attacks and the probabilities really start stacking against the PCs. Yes, with more swingy damage the players have a chance to NOVA against one creature and it's memorable. Creature dead, nobody loses anything, the PCs feel heroic. When a creature NOVAs against a PC and outright kills them without them even having a chance to act, not so much excitement on that side. I prefer to have combats that keep the PCs on their toes and from which they can retreat if they choose to. A lucky killing hit pretty much eliminates that possibility. [/QUOTE]
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