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11 spell levels... really
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<blockquote data-quote="Lanefan" data-source="post: 6050247" data-attributes="member: 29398"><p>Or why not just reduce the number of (playable) levels to the 12 or so that actually get played; leaving some higher-level design space for opponents and NPCs to use?</p><p>The "sweet spot" in any edition is the run of levels where you've got some powers and a bit of resilience but you're still mortal and don't have the answer to everything. In 1e it runs from about 3rd-8th level in what really amounts to a 1-12 game; 3e made it about 4th-14th in a 1-20 game. This is where the game is the most fun, pure and simple. (this also answers the question asked by [MENTION=1544]Zustiur[/MENTION] above)</p><p></p><p>That said, there needs to be a range outside this optimum - low levels for the character and story buildup, and high for the rest of the world to use.</p><p></p><p>The best and easiest way to extend the sweet spot in play is to make each level take much, much, MUCH longer to get through than has become the modern norm.</p><p></p><p>Lan-"10 levels in an on-and-off 28-year career, and counting"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 6050247, member: 29398"] Or why not just reduce the number of (playable) levels to the 12 or so that actually get played; leaving some higher-level design space for opponents and NPCs to use? The "sweet spot" in any edition is the run of levels where you've got some powers and a bit of resilience but you're still mortal and don't have the answer to everything. In 1e it runs from about 3rd-8th level in what really amounts to a 1-12 game; 3e made it about 4th-14th in a 1-20 game. This is where the game is the most fun, pure and simple. (this also answers the question asked by [MENTION=1544]Zustiur[/MENTION] above) That said, there needs to be a range outside this optimum - low levels for the character and story buildup, and high for the rest of the world to use. The best and easiest way to extend the sweet spot in play is to make each level take much, much, MUCH longer to get through than has become the modern norm. Lan-"10 levels in an on-and-off 28-year career, and counting"-efan [/QUOTE]
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