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11th level Monster Conversions!
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<blockquote data-quote="the Jester" data-source="post: 5610139" data-attributes="member: 1210"><p>The revised wheep, updated to MM3/MV standards... pretty much entirely math fixes. I adjusted accuracy for the ululator's melee attack while I was at it. Also, tweaked defenses on the minion.</p><p></p><p><strong><span style="font-size: 18px">WHEEP </span> </strong></p><p><strong> Source:</strong> 3e Libris Mortis.</p><p> </p><p>A wheep is a horrific undead creature whose eyes have been torn out or nailed through. Foul black ichor seeps down the monster’s face and into its mouth, so that while it weeps and wails, the fluid causes its noises to emerge as a gurgling keen. A wheep is almost constantly weeping and sniffling, for it is in constant pain. Wheeps are easy to track, because the black fluid leaking from their eyes leaves a constant trail behind them. Many wheeps also have nails or spikes driven through their hands, feet, arms or legs.</p><p></p><p><strong><span style="font-size: 15px">Wheep Servitor --- Level 11 Minion Controller </span></strong> </p><p>Medium shadow humanoid (blind, undead) --- XP 125 </p><p>HP 1; a missed attack never damages a minion Initiative +9</p><p>AC 25; Fortitude 23; Reflex 23; Will 23 Perception +7</p><p>Speed 6 Blindsight 12</p><p>Immune disease; Resist 10 necrotic, 10 poison</p><p></p><p><strong>TRAITS</strong></p><p><strong>Weeping Dirge (fear) * Aura 4</strong></p><p> Living creatures in the aura have a -1 penalty to attacks and defenses.</p><p></p><p><strong>STANDARD ACTIONS </strong></p><p><strong>(mbasic) Poisonous Claw (poison) * At Will</strong></p><p> Attack: Melee 1 (one creature); +16 vs. AC.</p><p> Hit: 6 damage, plus ongoing 5 poison (save ends).</p><p>---</p><p>Str 18 Dex 18 Wis 14</p><p>Con 14 Int 6 Cha 18</p><p>Alignment evil Languages Common</p><p></p><p><strong><span style="font-size: 15px">Wheep Ululator --- Level 11 Artillery </span></strong> </p><p>Medium shadow humanoid (blind, undead) --- XP 600 </p><p>HP 86; Bloodied 43 Initiative +9</p><p>AC 23; Fortitude 23; Reflex 23; Will 25 Perception +7</p><p>Speed 6 Blindsight 12</p><p>Immune disease; Resist 10 necrotic, 10 poison; Vulnerable 10 radiant</p><p></p><p><strong>TRAITS </strong></p><p><strong>Weeping Dirge (fear) * Aura 4</strong></p><p> Living creatures in the aura have a -1 penalty to attacks and defenses.</p><p></p><p><strong>STANDARD ACTIONS </strong></p><p><strong>(mbasic) Poisonous Claw (poison) * At Will</strong></p><p> Attack: Melee 1 (one creature); +16 vs. AC.</p><p> Hit: 2d8+3 damage plus ongoing 10 poison damage (save ends).</p><p></p><p><strong>(ranged) Ululation of Despair (psychic) * At Will</strong></p><p> Attack: Range 10 (one creature); +16 vs. Will.</p><p> Hit: 3d6+9 psychic damage.</p><p></p><p><strong>(close) Agonizing Scream (psychic) * Encounter</strong></p><p> Requirement: The wheep ululator must be bloodied.</p><p> Attack: Close burst 5 (creatures in burst); +15 vs. Will.</p><p> Hit: 3d8+4 psychic damage and the target is pushed 1 square.</p><p>---</p><p>Str 18 Dex 18 Wis 14</p><p>Con 14 Int 6 Cha 23</p><p>Alignment evil Languages Common</p></blockquote><p></p>
[QUOTE="the Jester, post: 5610139, member: 1210"] The revised wheep, updated to MM3/MV standards... pretty much entirely math fixes. I adjusted accuracy for the ululator's melee attack while I was at it. Also, tweaked defenses on the minion. [B][SIZE=5]WHEEP [/SIZE] Source:[/B] 3e Libris Mortis. A wheep is a horrific undead creature whose eyes have been torn out or nailed through. Foul black ichor seeps down the monster’s face and into its mouth, so that while it weeps and wails, the fluid causes its noises to emerge as a gurgling keen. A wheep is almost constantly weeping and sniffling, for it is in constant pain. Wheeps are easy to track, because the black fluid leaking from their eyes leaves a constant trail behind them. Many wheeps also have nails or spikes driven through their hands, feet, arms or legs. [B][SIZE=4]Wheep Servitor --- Level 11 Minion Controller [/SIZE][/B] Medium shadow humanoid (blind, undead) --- XP 125 HP 1; a missed attack never damages a minion Initiative +9 AC 25; Fortitude 23; Reflex 23; Will 23 Perception +7 Speed 6 Blindsight 12 Immune disease; Resist 10 necrotic, 10 poison [B]TRAITS Weeping Dirge (fear) * Aura 4[/B] Living creatures in the aura have a -1 penalty to attacks and defenses. [B]STANDARD ACTIONS (mbasic) Poisonous Claw (poison) * At Will[/B] Attack: Melee 1 (one creature); +16 vs. AC. Hit: 6 damage, plus ongoing 5 poison (save ends). --- Str 18 Dex 18 Wis 14 Con 14 Int 6 Cha 18 Alignment evil Languages Common [B][SIZE=4]Wheep Ululator --- Level 11 Artillery [/SIZE][/B] Medium shadow humanoid (blind, undead) --- XP 600 HP 86; Bloodied 43 Initiative +9 AC 23; Fortitude 23; Reflex 23; Will 25 Perception +7 Speed 6 Blindsight 12 Immune disease; Resist 10 necrotic, 10 poison; Vulnerable 10 radiant [B]TRAITS Weeping Dirge (fear) * Aura 4[/B] Living creatures in the aura have a -1 penalty to attacks and defenses. [B]STANDARD ACTIONS (mbasic) Poisonous Claw (poison) * At Will[/B] Attack: Melee 1 (one creature); +16 vs. AC. Hit: 2d8+3 damage plus ongoing 10 poison damage (save ends). [B](ranged) Ululation of Despair (psychic) * At Will[/B] Attack: Range 10 (one creature); +16 vs. Will. Hit: 3d6+9 psychic damage. [B](close) Agonizing Scream (psychic) * Encounter[/B] Requirement: The wheep ululator must be bloodied. Attack: Close burst 5 (creatures in burst); +15 vs. Will. Hit: 3d8+4 psychic damage and the target is pushed 1 square. --- Str 18 Dex 18 Wis 14 Con 14 Int 6 Cha 23 Alignment evil Languages Common [/QUOTE]
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