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11th Lvl Wizard and Cleric OK to Take On Two Banshees?
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<blockquote data-quote="MarkB" data-source="post: 9466610" data-attributes="member: 40176"><p>It reduces the amount of resources you have available in any individual group to deal with whatever problems arise, while doubling your collective chances of running into issues.</p><p></p><p>If the party peer through a keyhole and see a high-level cleric and thirty gnolls in the next room, then having only half of them choose to enter that room and keep them busy while the other half head off to ransack the cleric's bedroom while he's away will make for a tougher fight - potentially two of them if the bedroom is guarded or trapped.</p><p></p><p>Sure, if you're going to have 2/3rds of those gnolls mysteriously decide to slope off for a tea break the moment the party chose to split up, it's not inherently more risky. But the risk should be calibrated to the party's collective capability, not to their decisions.</p></blockquote><p></p>
[QUOTE="MarkB, post: 9466610, member: 40176"] It reduces the amount of resources you have available in any individual group to deal with whatever problems arise, while doubling your collective chances of running into issues. If the party peer through a keyhole and see a high-level cleric and thirty gnolls in the next room, then having only half of them choose to enter that room and keep them busy while the other half head off to ransack the cleric's bedroom while he's away will make for a tougher fight - potentially two of them if the bedroom is guarded or trapped. Sure, if you're going to have 2/3rds of those gnolls mysteriously decide to slope off for a tea break the moment the party chose to split up, it's not inherently more risky. But the risk should be calibrated to the party's collective capability, not to their decisions. [/QUOTE]
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11th Lvl Wizard and Cleric OK to Take On Two Banshees?
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