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13th Age coming to Glorantha
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<blockquote data-quote="Bluenose" data-source="post: 6385619" data-attributes="member: 49017"><p>Uz, please, not trolls. They're very sensitive about that, the poor things.</p><p></p><p>Also, it looks to me like the classes are going to have various "builds" associated with them, and one of the ones for the berserker will be the Uz worshipper of Zorak Zoran (and I expect one of the others will be Storm Bull/Urox, with maybe Shargashi as the other one). Given how much the cultures and especially religions affect how characters are - it's more significant than class in many ways - that's probably the best way to do it. </p><p></p><p></p><p></p><p>They're very nice. With an orange sauce and a bit of salad.</p><p></p><p></p><p></p><p>If they're as culturally specific as I suspect they're going to be, it might be a little harder to bring into the regular game. In a setting where Chaos isn't what it is in Glorantha, the Uroxi are going to have some rather out-of-place abilities. And Shargash (if that's what it is) and Zorak Zoran have their own peculiarities.</p><p></p><p>I'm looking forward to the Thanatar/Tien/Atyar cult myself. One of my favourite RQ adventures ever involved them, and it's always been something different groups of players have remembered when I've run it.</p></blockquote><p></p>
[QUOTE="Bluenose, post: 6385619, member: 49017"] Uz, please, not trolls. They're very sensitive about that, the poor things. Also, it looks to me like the classes are going to have various "builds" associated with them, and one of the ones for the berserker will be the Uz worshipper of Zorak Zoran (and I expect one of the others will be Storm Bull/Urox, with maybe Shargashi as the other one). Given how much the cultures and especially religions affect how characters are - it's more significant than class in many ways - that's probably the best way to do it. They're very nice. With an orange sauce and a bit of salad. If they're as culturally specific as I suspect they're going to be, it might be a little harder to bring into the regular game. In a setting where Chaos isn't what it is in Glorantha, the Uroxi are going to have some rather out-of-place abilities. And Shargash (if that's what it is) and Zorak Zoran have their own peculiarities. I'm looking forward to the Thanatar/Tien/Atyar cult myself. One of my favourite RQ adventures ever involved them, and it's always been something different groups of players have remembered when I've run it. [/QUOTE]
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