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13th Age Discussion: A Love Letter to The Best Parts of D&D
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<blockquote data-quote="Alphastream" data-source="post: 5943980" data-attributes="member: 11365"><p>This was a pretty fun game. Our group playtested for both playtest windows and we had a great time. The game has a great capacity for imaginative open play, but at the same time has a lot of fun crunch - I really enjoyed making a 7th level PC, and I took a lot of time doing so (though I didn't have to). </p><p></p><p>We played through Temple of Elemental Evil and we had a great time. The rules for making monsters are pretty simple, and our DM was running a great game on the fly. We played gridless, though we easily could have used a grid. Overall, it was really strong.</p><p></p><p>Were there issues? Of course. We did our best to identify them clearly and provide context for our comments. Despite our group having a wide variety of interests, most of us will be buying the game, which I think speaks to the game's likely appeal.</p><p></p><p>Not enough can be said about the iconics. The cover price may just be worth the iconics alone... steal that and bring it into any campaign!</p></blockquote><p></p>
[QUOTE="Alphastream, post: 5943980, member: 11365"] This was a pretty fun game. Our group playtested for both playtest windows and we had a great time. The game has a great capacity for imaginative open play, but at the same time has a lot of fun crunch - I really enjoyed making a 7th level PC, and I took a lot of time doing so (though I didn't have to). We played through Temple of Elemental Evil and we had a great time. The rules for making monsters are pretty simple, and our DM was running a great game on the fly. We played gridless, though we easily could have used a grid. Overall, it was really strong. Were there issues? Of course. We did our best to identify them clearly and provide context for our comments. Despite our group having a wide variety of interests, most of us will be buying the game, which I think speaks to the game's likely appeal. Not enough can be said about the iconics. The cover price may just be worth the iconics alone... steal that and bring it into any campaign! [/QUOTE]
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13th Age Discussion: A Love Letter to The Best Parts of D&D
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