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13th Age pros and cons?
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<blockquote data-quote="Rel" data-source="post: 6258209" data-attributes="member: 99"><p>I remember talking to a friend at GenCon last year, having only picked up my copy of 13th Age 24 hours previous, and him saying, "I'm surprised at all the buzz around that game. Isn't it just a simplified version of 4e?"</p><p></p><p>While it has a few definite similarities to 4e, the overall context of the system, with all of the other mechanics from One Unique Thing to Backgrounds to Icons and the Escalation Die, it really doesn't feel much like 4e once you are at the game table. It is it's own, beautiful, unique beast and I've come to really adore it for the fun and excitement it has injected into our fantasy games. I'm running another demo game tomorrow for people who have never played before and I think it's going to be a blast.</p></blockquote><p></p>
[QUOTE="Rel, post: 6258209, member: 99"] I remember talking to a friend at GenCon last year, having only picked up my copy of 13th Age 24 hours previous, and him saying, "I'm surprised at all the buzz around that game. Isn't it just a simplified version of 4e?" While it has a few definite similarities to 4e, the overall context of the system, with all of the other mechanics from One Unique Thing to Backgrounds to Icons and the Escalation Die, it really doesn't feel much like 4e once you are at the game table. It is it's own, beautiful, unique beast and I've come to really adore it for the fun and excitement it has injected into our fantasy games. I'm running another demo game tomorrow for people who have never played before and I think it's going to be a blast. [/QUOTE]
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