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<blockquote data-quote="RevTurkey" data-source="post: 6258321"><p>Hi...</p><p></p><p>Not played as much of this as we want to yet so might change in higher levels..but..</p><p>Each combat took about 20-30 minutes I would guess...didn't time it...we were having too much fun beating up the critters lol.</p><p></p><p>We don't use minis...just a scrap of paper and our imaginations. We have done in the past and they can be fun....I used to have a big collection when I was younger...but with the right rules system you don't need them and sometimes we find that they slow the action down and limit our ability to visualisethings happening in the story. A 25mm piece of lead can't really compete with a fertile mind. That said...minis can be fun too but this game doesn't need them...the range and closing distance mechanics are simple, elegant and work pretty nicely.</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="RevTurkey, post: 6258321"] Hi... Not played as much of this as we want to yet so might change in higher levels..but.. Each combat took about 20-30 minutes I would guess...didn't time it...we were having too much fun beating up the critters lol. We don't use minis...just a scrap of paper and our imaginations. We have done in the past and they can be fun....I used to have a big collection when I was younger...but with the right rules system you don't need them and sometimes we find that they slow the action down and limit our ability to visualisethings happening in the story. A 25mm piece of lead can't really compete with a fertile mind. That said...minis can be fun too but this game doesn't need them...the range and closing distance mechanics are simple, elegant and work pretty nicely. :) [/QUOTE]
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