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[13th Age] The Big Pile of Everything I've Written for 13th Age so far!
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<blockquote data-quote="Gorgon Zee" data-source="post: 6346508" data-attributes="member: 75787"><p>I had a session set on the back of a Koru recently; I wanted an opportunity for the party to buy some stuff (using up some cash of which they and a lot). There was some major plot (getting caught up in a diabolist-crusader conflict), but I also wanted some minor and fun asides.</p><p></p><p>So I took the Ankheg armor, re-themed it as Koru armor with this backstory:</p><p></p><p>This Koru sheds its scales relatively frequently, but for people harvesting it, it is critical to get them at just the right stage -- too soon and they are still attached, so the behemoth will ripple his skin and shake off the irritation that is bothering him (this is not good if you are the irritation). Too late and the scales are too brittle to work well. So the armor smith working this behemoth is excited when he finds just the right outcropping.</p><p></p><p>And significantly unhappy when it is under the diabolist's camp. </p><p></p><p>So the party, to get access to the armor, had to befriend and persuade the diabolists to move camp and then they could buy from him (as he now has a source for new amor materials!)</p><p></p><p>Was fun. People enjoyed. Thanks for the seed idea!</p></blockquote><p></p>
[QUOTE="Gorgon Zee, post: 6346508, member: 75787"] I had a session set on the back of a Koru recently; I wanted an opportunity for the party to buy some stuff (using up some cash of which they and a lot). There was some major plot (getting caught up in a diabolist-crusader conflict), but I also wanted some minor and fun asides. So I took the Ankheg armor, re-themed it as Koru armor with this backstory: This Koru sheds its scales relatively frequently, but for people harvesting it, it is critical to get them at just the right stage -- too soon and they are still attached, so the behemoth will ripple his skin and shake off the irritation that is bothering him (this is not good if you are the irritation). Too late and the scales are too brittle to work well. So the armor smith working this behemoth is excited when he finds just the right outcropping. And significantly unhappy when it is under the diabolist's camp. So the party, to get access to the armor, had to befriend and persuade the diabolists to move camp and then they could buy from him (as he now has a source for new amor materials!) Was fun. People enjoyed. Thanks for the seed idea! [/QUOTE]
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