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<blockquote data-quote="the Jester" data-source="post: 4506251" data-attributes="member: 1210"><p><strong><span style="font-size: 18px">FIHYR</span></strong></p><p> </p><p>Fihyrs are the collected fears of humanity made corporeal. They appear as a mass of churning tentacles supporting a pulsating blob of mouths and eyes. Despite their superficial resemblance, fihyrs are related to neither beholders nor gibbering beasts. </p><p> </p><p>A fihyr is formed when hundreds of people in close proximity have nightmares, and leftover magical energy helps the remains of these nightmares coalesce and form a living thing. Most often, the right combination of conditions is found in cities under siege or being terrorized by monsters, famine or civil war. </p><p></p><p></p><p><strong><span style="font-size: 15px">FIHYR TERRORIZER--- Level 13 Skirmisher</span></strong></p><p>Small aberrant magical beast--- XP 800</p><p>---</p><p>Initiative +15; Senses Perception +8; darkvision</p><p><strong>Frightful Presence (Fear)</strong> aura 3; each creature entering or starting its turn in the aura is attacked: +14 vs. Will; Hit: target is pushed 3 squares. Each creature can only be attacked by the aura once per turn.</p><p>HP 131; Bloodied 65</p><p>AC 27; Fortitude 25; Reflex 27; Will 22</p><p>Immune fear</p><p>Vulnerable radiant 10, sunlight 30</p><p>Speed 6</p><p>---</p><p><strong>[Melee basic] Bite</strong> (standard; at will): +18 vs. AC; 2d4+6 damage.</p><p></p><p><strong>[Melee] Frightful Bite</strong> (standard; at will) <strong>Fear: </strong>+18 vs. AC; 2d4+6 damage, and target is immobilized (save ends).</p><p></p><p><strong>Evasive Movements </strong>(move; at will): The fihyr terrorizer moves 4. Until the beginning of its next turn, it gets +2 to all defenses.</p><p>---</p><p>Alignment chaotic evil; Languages understands Common</p><p>Skills Intimidate +9</p><p>Str 12; Dex 23; Wis 14</p><p>Con 19; Int 6; Cha 7</p><p></p><p></p><p><strong><span style="font-size: 15px">FIHYR NIGHT TREMOR--- Level 16 Brute</span></strong></p><p>Medium aberrant magical beast--- XP 1400</p><p>---</p><p>Initiative +13; Senses Perception +11; darkvision</p><p><strong>Frightful Presence (Fear) </strong>aura 3; each creature entering or starting its turn in the aura is attacked: +15 vs. Will; Hit: target is pushed 3 squares. Each creature can only be attacked by the aura once per turn.</p><p>HP 192; Bloodied 96</p><p>AC 28; Fortitude 30; Reflex 28; Will 25</p><p>Immune fear</p><p>Vulnerable radiant 10, sunlight 30</p><p>Speed 6</p><p>---</p><p><strong>[Melee basic] Bite</strong> (standard; at will): +18 vs. AC; 2d10+7 damage.</p><p></p><p><strong>[Melee] Frightful Bite</strong> (standard; at will) <strong>Fear:</strong> +18 vs. AC; 2d10+7 damage, and target is immobilized (save ends).</p><p></p><p><strong>[Close] Wave of Hate </strong>(standard; encounter): Blast 4; attacks each creature in blast; +15 vs. Will; Hit: the target immediately makes a basic attack against the nearest non-fihyr creature as a free action.</p><p>---</p><p>Alignment chaotic evil; Languages understands Common</p><p>Skills Intimidate +12</p><p>Str 25; Dex 21; Wis 16</p><p>Con 22; Int 8; Cha 8</p><p></p><p></p><p><strong><span style="font-size: 15px">FIHYR KILLING DREAM--- Level 28 Brute</span></strong></p><p>Large aberrant magical beast--- XP 13,000</p><p>---</p><p>Initiative +22; Senses Perception +19; darkvision</p><p><strong>Frightful Presence (Fear)</strong> aura 3; each creature entering or starting its turn in the aura is attacked: +27 vs. Will; Hit: target is pushed 3 squares. Each creature can only be attacked by the aura once per turn.</p><p>HP 314; Bloodied 157</p><p>AC 40; Fortitude 42; Reflex 39; Will 36</p><p>Immune fear</p><p>Vulnerable radiant 10, sunlight 30</p><p>Speed 6</p><p>---</p><p><strong>[Melee basic] Bite </strong>(standard; at will): +31 vs. AC; 3d10+10 damage.</p><p></p><p><strong>[Melee] Frightful Bite</strong> (standard; at will) <strong>Fear:</strong> +31 vs. AC; 3d10+10 damage, and target is immobilized and has a -2 penalty to attacks (save ends both).</p><p></p><p><strong>[Close] Wave of Hate </strong>(standard; encounter): Blast 6; attacks each creature in blast; +27 vs. Will; Hit: the target immediately makes a basic attack against the nearest non-fihyr creature as a free action.</p><p></p><p><strong>Drink Despair</strong> (minor; when an enemy within 6 drops to 0 hit points; at will) <strong>Healing:</strong> The fihyr killing dream regains 10 hit points.</p><p>---</p><p>Alignment chaotic evil Languages understands Common</p><p>Skills Intimidate +22</p><p>Str 31 Dex 26 Wis 20</p><p>Con 24 Int 15 Cha 17</p></blockquote><p></p>
[QUOTE="the Jester, post: 4506251, member: 1210"] [B][SIZE="5"]FIHYR[/SIZE][/B] Fihyrs are the collected fears of humanity made corporeal. They appear as a mass of churning tentacles supporting a pulsating blob of mouths and eyes. Despite their superficial resemblance, fihyrs are related to neither beholders nor gibbering beasts. A fihyr is formed when hundreds of people in close proximity have nightmares, and leftover magical energy helps the remains of these nightmares coalesce and form a living thing. Most often, the right combination of conditions is found in cities under siege or being terrorized by monsters, famine or civil war. [B][SIZE="4"]FIHYR TERRORIZER--- Level 13 Skirmisher[/SIZE][/B] Small aberrant magical beast--- XP 800 --- Initiative +15; Senses Perception +8; darkvision [B]Frightful Presence (Fear)[/B] aura 3; each creature entering or starting its turn in the aura is attacked: +14 vs. Will; Hit: target is pushed 3 squares. Each creature can only be attacked by the aura once per turn. HP 131; Bloodied 65 AC 27; Fortitude 25; Reflex 27; Will 22 Immune fear Vulnerable radiant 10, sunlight 30 Speed 6 --- [B][Melee basic] Bite[/B] (standard; at will): +18 vs. AC; 2d4+6 damage. [B][Melee] Frightful Bite[/B] (standard; at will) [B]Fear: [/B]+18 vs. AC; 2d4+6 damage, and target is immobilized (save ends). [B]Evasive Movements [/B](move; at will): The fihyr terrorizer moves 4. Until the beginning of its next turn, it gets +2 to all defenses. --- Alignment chaotic evil; Languages understands Common Skills Intimidate +9 Str 12; Dex 23; Wis 14 Con 19; Int 6; Cha 7 [B][SIZE="4"]FIHYR NIGHT TREMOR--- Level 16 Brute[/SIZE][/B] Medium aberrant magical beast--- XP 1400 --- Initiative +13; Senses Perception +11; darkvision [B]Frightful Presence (Fear) [/B]aura 3; each creature entering or starting its turn in the aura is attacked: +15 vs. Will; Hit: target is pushed 3 squares. Each creature can only be attacked by the aura once per turn. HP 192; Bloodied 96 AC 28; Fortitude 30; Reflex 28; Will 25 Immune fear Vulnerable radiant 10, sunlight 30 Speed 6 --- [B][Melee basic] Bite[/B] (standard; at will): +18 vs. AC; 2d10+7 damage. [B][Melee] Frightful Bite[/B] (standard; at will) [B]Fear:[/B] +18 vs. AC; 2d10+7 damage, and target is immobilized (save ends). [B][Close] Wave of Hate [/B](standard; encounter): Blast 4; attacks each creature in blast; +15 vs. Will; Hit: the target immediately makes a basic attack against the nearest non-fihyr creature as a free action. --- Alignment chaotic evil; Languages understands Common Skills Intimidate +12 Str 25; Dex 21; Wis 16 Con 22; Int 8; Cha 8 [B][SIZE="4"]FIHYR KILLING DREAM--- Level 28 Brute[/SIZE][/B] Large aberrant magical beast--- XP 13,000 --- Initiative +22; Senses Perception +19; darkvision [B]Frightful Presence (Fear)[/B] aura 3; each creature entering or starting its turn in the aura is attacked: +27 vs. Will; Hit: target is pushed 3 squares. Each creature can only be attacked by the aura once per turn. HP 314; Bloodied 157 AC 40; Fortitude 42; Reflex 39; Will 36 Immune fear Vulnerable radiant 10, sunlight 30 Speed 6 --- [B][Melee basic] Bite [/B](standard; at will): +31 vs. AC; 3d10+10 damage. [B][Melee] Frightful Bite[/B] (standard; at will) [B]Fear:[/B] +31 vs. AC; 3d10+10 damage, and target is immobilized and has a -2 penalty to attacks (save ends both). [B][Close] Wave of Hate [/B](standard; encounter): Blast 6; attacks each creature in blast; +27 vs. Will; Hit: the target immediately makes a basic attack against the nearest non-fihyr creature as a free action. [B]Drink Despair[/B] (minor; when an enemy within 6 drops to 0 hit points; at will) [B]Healing:[/B] The fihyr killing dream regains 10 hit points. --- Alignment chaotic evil Languages understands Common Skills Intimidate +22 Str 31 Dex 26 Wis 20 Con 24 Int 15 Cha 17 [/QUOTE]
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