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<blockquote data-quote="the Jester" data-source="post: 4508342" data-attributes="member: 1210"><p>EDIT: There's an official version of the behir, so unless someone asks, I won't update this one.</p><p></p><p><span style="font-size: 18px"><strong>BEHIR</strong></span></p><p> </p><p>A behir is a large, dangerous, dragon-like beast. It has a serpentine body with a plethora of short, scrabbling legs, a massive maw full of razor-sharp teeth and a vicious breath weapon. Moreover, behirs are intelligent and cunning; in short, they are extremely dangerous.</p><p></p><p><strong><span style="font-size: 15px">BEHIR CRUSHER--- Level 13 Brute</span></strong></p><p>Huge natural beast (lightning)--- XP 800</p><p>---</p><p>Initiative +9; Senses Perception +13; darkvision</p><p>HP 160; Bloodied 80</p><p>AC 25; Fortitude 27; Reflex 24; Will 23</p><p>Resist lightning 15</p><p>Speed 6</p><p>---</p><p>[Melee basic] Bite (standard; at will): Reach 2; +16 vs. AC; 3d6+6 damage.</p><p></p><p>[Melee] Clutch (standard; at will): +14 vs. Reflex; 2d6+6 damage and target is grabbed (until escape).</p><p></p><p>[Melee] Scratching Crush (standard; only against a grabbed target; at will): The behir crusher uses a combination of its many claws and constriction to destroy an enemy that has fallen into its clutch. +14 vs. Fortitude; 3d10+6 damage.</p><p></p><p>[Ranged] Breath Weapon (standard; encounter) Lightning: Range 8; +14 vs. Reflex; 3d8+6 lightning damage.</p><p></p><p>---</p><p>Alignment evil; Languages Draconic</p><p>Skills Athletics +17</p><p>Str 23; Dex 17; Wis 15</p><p>Con 20; Int 15; Cha 15</p><p></p><p></p><p><strong><span style="font-size: 15px">BEHIR RUNNER--- Level 13 Skirmisher</span></strong></p><p>Huge natural beast (lightning) --- XP 800</p><p>---</p><p>Initiative +12; Senses Perception +8; darkvision</p><p>HP 130; Bloodied 65</p><p>AC 27; Fortitude 26; Reflex 25; Will 23</p><p>Resist lightning 15</p><p>Speed 8</p><p>---</p><p><strong>[Melee basic] Bite</strong> (standard; at will): Reach 2; +18 vs. AC; 1d10+6 damage.</p><p></p><p><strong>[Melee] Lightning Rush</strong> (standard; encounter) <strong>Lightning:</strong> The behir runner moves at least 5 and up to 8 squares and makes an attack: reach 2; +16 vs. Reflex; 1d10+6 damage plus 3d6 lightning damage.</p><p></p><p><strong>[Ranged] Breath Weapon</strong> (standard; encounter) <strong>Lightning:</strong> Range 8; +14 vs. Reflex; 3d6+6 lightning damage and the target is pushed 2 squares.</p><p><strong></strong></p><p><strong>Serpent Run</strong> (move; at will): The behir runner shifts 2, then moves 6.</p><p>---</p><p>Alignment evil; Languages Draconic</p><p>Skills Athletics +17</p><p>Str 22; Dex 19; Wis 15</p><p>Con 18; Int 15; Cha 15</p><p></p><p></p><p><strong><span style="font-size: 15px">CUNNING ELDER BEHIR--- Level 24 Artillery</span></strong></p><p>Huge natural beast (lightning) --- XP 6050</p><p>---</p><p>Initiative +21; Senses Perception +21; darkvision</p><p>HP 166; Bloodied 83</p><p>AC 36; Fortitude 36; Reflex 38; Will 38</p><p>Resist lightning 30</p><p>Speed 8</p><p>---</p><p><strong>[Melee basic] Bite</strong> (standard; at will): Reach 2; +31 vs. AC; 2d8+8 damage.</p><p></p><p><strong>[Ranged] Breath Weapon</strong> (standard; recharge 4 5 6) <strong>Lightning:</strong> Range 16; +29 vs. Reflex; Hit: 4d12+8 lightning damage and the target is pushed 2 squares, plus make a secondary attack on another target within 4 squares (+25 vs. Reflex; Hit: 2d12+8 lightning damage; Effect: target is pushed 1 square); Miss: half damage, target is pushed 1 square and no secondary attack. </p><p></p><p><strong>[Ranged] Frightful Whispers</strong> (standard; recharge 1 2 3) <strong>Fear:</strong> The cunning elder behir whispers frightful secret lore in long-lost tongues, provoking a primal fear reaction from the target. +29 vs. Will; Hit: 3d6+8 damage and the target is weakened</p><p></p><p><strong>[Melee] Shocking Retort</strong> (immediate reaction; when hit by a melee attack; at will) <strong>Lightning:</strong> The cunning elder behir makes an attack on the creature that hit it. Reach 3; +29 vs. Reflex; 1d12+8 lightning damage.</p><p></p><p><strong>Serpent Run</strong> (move; at will): The behir runner shifts 2, then moves 6.</p><p>---</p><p>Alignment evil; Languages Draconic</p><p>Skills Athletics +20, Diplomacy +21, Insight +26</p><p>Str 25; Dex 29; Wis 29</p><p>Con 16; Int 18; Cha 18</p></blockquote><p></p>
[QUOTE="the Jester, post: 4508342, member: 1210"] EDIT: There's an official version of the behir, so unless someone asks, I won't update this one. [SIZE="5"][B]BEHIR[/B][/SIZE] A behir is a large, dangerous, dragon-like beast. It has a serpentine body with a plethora of short, scrabbling legs, a massive maw full of razor-sharp teeth and a vicious breath weapon. Moreover, behirs are intelligent and cunning; in short, they are extremely dangerous. [B][SIZE="4"]BEHIR CRUSHER--- Level 13 Brute[/SIZE][/B] Huge natural beast (lightning)--- XP 800 --- Initiative +9; Senses Perception +13; darkvision HP 160; Bloodied 80 AC 25; Fortitude 27; Reflex 24; Will 23 Resist lightning 15 Speed 6 --- [Melee basic] Bite (standard; at will): Reach 2; +16 vs. AC; 3d6+6 damage. [Melee] Clutch (standard; at will): +14 vs. Reflex; 2d6+6 damage and target is grabbed (until escape). [Melee] Scratching Crush (standard; only against a grabbed target; at will): The behir crusher uses a combination of its many claws and constriction to destroy an enemy that has fallen into its clutch. +14 vs. Fortitude; 3d10+6 damage. [Ranged] Breath Weapon (standard; encounter) Lightning: Range 8; +14 vs. Reflex; 3d8+6 lightning damage. --- Alignment evil; Languages Draconic Skills Athletics +17 Str 23; Dex 17; Wis 15 Con 20; Int 15; Cha 15 [B][SIZE="4"]BEHIR RUNNER--- Level 13 Skirmisher[/SIZE][/B] Huge natural beast (lightning) --- XP 800 --- Initiative +12; Senses Perception +8; darkvision HP 130; Bloodied 65 AC 27; Fortitude 26; Reflex 25; Will 23 Resist lightning 15 Speed 8 --- [B][Melee basic] Bite[/B] (standard; at will): Reach 2; +18 vs. AC; 1d10+6 damage. [B][Melee] Lightning Rush[/B] (standard; encounter) [B]Lightning:[/B] The behir runner moves at least 5 and up to 8 squares and makes an attack: reach 2; +16 vs. Reflex; 1d10+6 damage plus 3d6 lightning damage. [B][Ranged] Breath Weapon[/B] (standard; encounter) [B]Lightning:[/B] Range 8; +14 vs. Reflex; 3d6+6 lightning damage and the target is pushed 2 squares. [B] Serpent Run[/B] (move; at will): The behir runner shifts 2, then moves 6. --- Alignment evil; Languages Draconic Skills Athletics +17 Str 22; Dex 19; Wis 15 Con 18; Int 15; Cha 15 [B][SIZE="4"]CUNNING ELDER BEHIR--- Level 24 Artillery[/SIZE][/B] Huge natural beast (lightning) --- XP 6050 --- Initiative +21; Senses Perception +21; darkvision HP 166; Bloodied 83 AC 36; Fortitude 36; Reflex 38; Will 38 Resist lightning 30 Speed 8 --- [B][Melee basic] Bite[/B] (standard; at will): Reach 2; +31 vs. AC; 2d8+8 damage. [B][Ranged] Breath Weapon[/B] (standard; recharge 4 5 6) [B]Lightning:[/B] Range 16; +29 vs. Reflex; Hit: 4d12+8 lightning damage and the target is pushed 2 squares, plus make a secondary attack on another target within 4 squares (+25 vs. Reflex; Hit: 2d12+8 lightning damage; Effect: target is pushed 1 square); Miss: half damage, target is pushed 1 square and no secondary attack. [B][Ranged] Frightful Whispers[/B] (standard; recharge 1 2 3) [B]Fear:[/B] The cunning elder behir whispers frightful secret lore in long-lost tongues, provoking a primal fear reaction from the target. +29 vs. Will; Hit: 3d6+8 damage and the target is weakened [B][Melee] Shocking Retort[/B] (immediate reaction; when hit by a melee attack; at will) [B]Lightning:[/B] The cunning elder behir makes an attack on the creature that hit it. Reach 3; +29 vs. Reflex; 1d12+8 lightning damage. [B]Serpent Run[/B] (move; at will): The behir runner shifts 2, then moves 6. --- Alignment evil; Languages Draconic Skills Athletics +20, Diplomacy +21, Insight +26 Str 25; Dex 29; Wis 29 Con 16; Int 18; Cha 18 [/QUOTE]
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