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<blockquote data-quote="the Jester" data-source="post: 4515053" data-attributes="member: 1210"><p><strong><span style="font-size: 18px">QUARAPHON</span></strong></p><p> </p><p>Belligerent, swaggering creatures that wander the plains looking to hone their fighting prowess, quaraphons often infringe upon the territory of other creatures. These intrusions almost always turn violent, for quaraphons take great joy in battle and require enormous amounts of food. </p><p> </p><p>A quaraphon vaguely resembles a deep blue centaur, but its skin is covered with warty knots. Its head is unusually large, including two mouths atop one another and four eyes. The placement of the eyes and mouths of a quaraphon varies from individual to individual, with some even having them in the back or sides of their heads.</p><p></p><p><strong><span style="font-size: 15px">QUARAPHON SWAGGERER--- Level 14 Soldier</span></strong></p><p>Large aberrant magical beast--- XP 1000</p><p>---</p><p>Initiative +9; Senses Perception +12</p><p>HP 142; Bloodied 71</p><p>AC 30; Fortitude 28; Reflex 21; Will 26</p><p>Resist thunder 10</p><p>Speed 8</p><p>---</p><p><strong>[Melee basic] Bite</strong> (standard; at will): +21 vs. AC; 1d12+6 damage.</p><p></p><p><strong>[Melee] Quick Hoof </strong>(minor; only when it hits with a bite attack; at will): +19 vs. AC; 1d6+3 damage.</p><p></p><p><strong>[Close] Deafening Bellow</strong> (standard; encounter) <strong>Thunder:</strong> Blast 4; +17 vs. Fortitude; Hit: 4d8+6 thunder damage and target is deafened (save ends); Miss: half damage and target is deafened until the end of its next turn.</p><p>---</p><p>Alignment unaligned; Languages Giant</p><p>Skills Athletics +19, Endurance +18</p><p>Str 24; Dex 10; Wis 20</p><p>Con 22; Int 7; Cha 13</p><p></p><p></p><p><strong><span style="font-size: 15px">QUARAPHON BULLY--- Level 14 Brute</span></strong></p><p>Large aberrant magical beast--- XP 1000</p><p>---</p><p>Initiative +7; Senses Perception +12</p><p>HP 172; Bloodied 86</p><p>AC 26; Fortitude 28; Reflex 21; Will 26</p><p>Resist thunder 10</p><p>Speed 8</p><p>---</p><p><strong>[Melee basic] Bite</strong> (standard; at will): +17 vs. AC; 2d8+6 damage.</p><p></p><p><strong>[Melee] Quick Hoof</strong> (minor; only when it hits with a basic attack; at will): +15 vs. AC; 1d6+3 damage.</p><p><strong></strong></p><p><strong>[Melee] Bullying Blow</strong> (standard; at will): +17 vs. AC; 3d6+6 damage and target is pushed 1.</p><p></p><p><strong>[Close] Deafening Bellow</strong> (standard; encounter) <strong>Thunder:</strong> Blast 4; +13 vs. Fortitude; Hit: 4d8+6 thunder damage and target is deafened (save ends); Miss: half damage and target is deafened until the end of its next turn.</p><p>---</p><p>Alignment unaligned; Languages Giant</p><p>Skills Athletics +19, Endurance +18</p><p>Str 24; Dex 10; Wis 20</p><p>Con 22; Int 7; Cha 13</p><p></p><p></p><p><strong><span style="font-size: 15px">QUARAPHON BELLOWER--- Level 16 Artillery</span></strong></p><p>Large aberrant magical beast--- XP 1400</p><p>---</p><p>Initiative +8; Senses Perception +13</p><p>HP 121; Bloodied 60</p><p>AC 28; Fortitude 30; Reflex 23; Will 28</p><p>Resist thunder 20</p><p>Speed 8</p><p>---</p><p><strong>[Melee basic] Bite</strong> (standard; at will): +23 vs. AC; 1d10+5 damage.</p><p></p><p><strong>[Close] Deafening Bellow</strong> (standard; at will) Thunder: Blast 4; +19 vs. Fortitude; Hit: 2d8+7 thunder damage and target is deafened (save ends); Miss: target is deafened until the end of its next turn.</p><p></p><p><strong>[Close] Frightful Bellow</strong> (standard; recharge 6) Fear, Thunder: Blast 6; +19 vs. Will; Hit: 3d10+7 thunder damage, and target is pushed 2 and is deafened (save ends); Miss: half damage, and target is pushed 1.</p><p>---</p><p>Alignment unaligned; Languages Giant</p><p>Skills Athletics +18, Endurance +20</p><p>Str 20; Dex 10; Wis 21</p><p>Con 25; Int 7; Cha 15</p><p></p><p></p><p><strong><span style="font-size: 15px">QUARAPHON HERDER--- Level 20 Controller (Leader) </span></strong></p><p>Large aberrant magical beast--- XP 2800</p><p>---</p><p>Initiative +10; Senses Perception +16</p><p>HP 195; Bloodied 97</p><p>AC 34; Fortitude 34; Reflex 26; Will 32</p><p>Resist thunder 20</p><p>Speed 8</p><p>---</p><p><strong>[Melee basic] Bite</strong> (standard; at will): +25 vs. AC; 3d6+8 damage.</p><p></p><p><strong>[Melee] Herding Instinct</strong> (minor; at will): targets up to 2 adjacent enemies; +22 vs. Will; each target slides 1 square.</p><p><strong></strong></p><p><strong>[Close] Deafening Bellow</strong> (standard; recharge 5 6) <strong>Thunder:</strong> Blast 4; +22 vs. Fortitude; Hit: 4d8+7 thunder damage and target is deafened (save ends); Miss: half damage and target is deafened until the end of its next turn.</p><p></p><p><strong>[Area] Call the Herd</strong> (standard; recharges when an ally within sight is killed): Burst 4 within 10; all allies in burst slide 4 and gain combat advantage until the end of the herder’s next turn against each enemy that it ends this move adjacent to.</p><p>---</p><p>Alignment unaligned; Languages Giant</p><p>Skills Athletics +18, Endurance +20</p><p>Str 24; Dex 10; Wis 23</p><p>Con 27; Int 9; Cha 19</p></blockquote><p></p>
[QUOTE="the Jester, post: 4515053, member: 1210"] [B][SIZE="5"]QUARAPHON[/SIZE][/B] Belligerent, swaggering creatures that wander the plains looking to hone their fighting prowess, quaraphons often infringe upon the territory of other creatures. These intrusions almost always turn violent, for quaraphons take great joy in battle and require enormous amounts of food. A quaraphon vaguely resembles a deep blue centaur, but its skin is covered with warty knots. Its head is unusually large, including two mouths atop one another and four eyes. The placement of the eyes and mouths of a quaraphon varies from individual to individual, with some even having them in the back or sides of their heads. [B][SIZE="4"]QUARAPHON SWAGGERER--- Level 14 Soldier[/SIZE][/B] Large aberrant magical beast--- XP 1000 --- Initiative +9; Senses Perception +12 HP 142; Bloodied 71 AC 30; Fortitude 28; Reflex 21; Will 26 Resist thunder 10 Speed 8 --- [B][Melee basic] Bite[/B] (standard; at will): +21 vs. AC; 1d12+6 damage. [B][Melee] Quick Hoof [/B](minor; only when it hits with a bite attack; at will): +19 vs. AC; 1d6+3 damage. [B][Close] Deafening Bellow[/B] (standard; encounter) [B]Thunder:[/B] Blast 4; +17 vs. Fortitude; Hit: 4d8+6 thunder damage and target is deafened (save ends); Miss: half damage and target is deafened until the end of its next turn. --- Alignment unaligned; Languages Giant Skills Athletics +19, Endurance +18 Str 24; Dex 10; Wis 20 Con 22; Int 7; Cha 13 [B][SIZE="4"]QUARAPHON BULLY--- Level 14 Brute[/SIZE][/B] Large aberrant magical beast--- XP 1000 --- Initiative +7; Senses Perception +12 HP 172; Bloodied 86 AC 26; Fortitude 28; Reflex 21; Will 26 Resist thunder 10 Speed 8 --- [B][Melee basic] Bite[/B] (standard; at will): +17 vs. AC; 2d8+6 damage. [B][Melee] Quick Hoof[/B] (minor; only when it hits with a basic attack; at will): +15 vs. AC; 1d6+3 damage. [B] [Melee] Bullying Blow[/B] (standard; at will): +17 vs. AC; 3d6+6 damage and target is pushed 1. [B][Close] Deafening Bellow[/B] (standard; encounter) [B]Thunder:[/B] Blast 4; +13 vs. Fortitude; Hit: 4d8+6 thunder damage and target is deafened (save ends); Miss: half damage and target is deafened until the end of its next turn. --- Alignment unaligned; Languages Giant Skills Athletics +19, Endurance +18 Str 24; Dex 10; Wis 20 Con 22; Int 7; Cha 13 [B][SIZE="4"]QUARAPHON BELLOWER--- Level 16 Artillery[/SIZE][/B] Large aberrant magical beast--- XP 1400 --- Initiative +8; Senses Perception +13 HP 121; Bloodied 60 AC 28; Fortitude 30; Reflex 23; Will 28 Resist thunder 20 Speed 8 --- [B][Melee basic] Bite[/B] (standard; at will): +23 vs. AC; 1d10+5 damage. [B][Close] Deafening Bellow[/B] (standard; at will) Thunder: Blast 4; +19 vs. Fortitude; Hit: 2d8+7 thunder damage and target is deafened (save ends); Miss: target is deafened until the end of its next turn. [B][Close] Frightful Bellow[/B] (standard; recharge 6) Fear, Thunder: Blast 6; +19 vs. Will; Hit: 3d10+7 thunder damage, and target is pushed 2 and is deafened (save ends); Miss: half damage, and target is pushed 1. --- Alignment unaligned; Languages Giant Skills Athletics +18, Endurance +20 Str 20; Dex 10; Wis 21 Con 25; Int 7; Cha 15 [B][SIZE="4"]QUARAPHON HERDER--- Level 20 Controller (Leader) [/SIZE][/B] Large aberrant magical beast--- XP 2800 --- Initiative +10; Senses Perception +16 HP 195; Bloodied 97 AC 34; Fortitude 34; Reflex 26; Will 32 Resist thunder 20 Speed 8 --- [B][Melee basic] Bite[/B] (standard; at will): +25 vs. AC; 3d6+8 damage. [B][Melee] Herding Instinct[/B] (minor; at will): targets up to 2 adjacent enemies; +22 vs. Will; each target slides 1 square. [B] [Close] Deafening Bellow[/B] (standard; recharge 5 6) [B]Thunder:[/B] Blast 4; +22 vs. Fortitude; Hit: 4d8+7 thunder damage and target is deafened (save ends); Miss: half damage and target is deafened until the end of its next turn. [B][Area] Call the Herd[/B] (standard; recharges when an ally within sight is killed): Burst 4 within 10; all allies in burst slide 4 and gain combat advantage until the end of the herder’s next turn against each enemy that it ends this move adjacent to. --- Alignment unaligned; Languages Giant Skills Athletics +18, Endurance +20 Str 24; Dex 10; Wis 23 Con 27; Int 9; Cha 19 [/QUOTE]
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