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<blockquote data-quote="the Jester" data-source="post: 4518785" data-attributes="member: 1210"><p><strong><span style="font-size: 18px">BRAIN COLLECTOR</span></strong></p><p> </p><p>These strange aberrations are terrifyingly alien and menacingly powerful. Mixing the ultimate in hideous appearance with a terrifying indifference to all non-aberrant life and a desire to collect the brains of intelligent creatures, which they use to fuel their own powers, brain collectors are extremely dangerous enemies.</p><p> </p><p>Brain collectors call themselves neh-thalggu. They are known to associate with other aberrations, such as mind flayers and uvuudaum. </p><p></p><p></p><p><strong><span style="font-size: 15px">BRAIN COLLECTOR HEADHUNTER--- Level 14 Soldier</span></strong></p><p>Large aberrant magical beast--- XP 1000</p><p>---</p><p>Initiative +10; Senses Perception +12; darkvision</p><p>HP 137; Bloodied 68</p><p>AC 30; Fortitude 26; Reflex 28; Will 26</p><p>Speed 7</p><p>---</p><p><strong>[Melee basic] Bite</strong> (standard; at will): +21 vs. AC; 2d8+6 damage.</p><p></p><p><strong>[Close] Horrifying Visage</strong> (minor; encounter): Blast 3; +17 vs. Will; the target is weakened (save ends).</p><p></p><p><strong>[Ranged] Brain Snatch</strong> (standard; recharge 6) Psychic: Range 8; +19 vs. Will; 4d8+6 damage. If this is enough damage to kill the victim, its brain teleports into one of the brain collector’s collection sacs, it regains 34 hit points and it recharges one expended power of its choice, including this one. </p><p>---</p><p>Alignment evil; Languages Deep Speech</p><p>Str 20; Dex 13; Wis 20</p><p>Con 17; Int 24; Cha 20</p><p></p><p></p><p><strong><span style="font-size: 15px">BRAIN COLLECTOR CEPHALOMAGE--- Level 14 Artillery</span></strong></p><p>Large aberrant magical beast--- XP 1000</p><p>---</p><p>Initiative +8; Senses Perception +12</p><p>HP 107; Bloodied 53</p><p>AC 26; Fortitude 24; Reflex 28; Will 26</p><p>Speed 7</p><p>---</p><p><strong>[Melee basic] Bite</strong> (standard; at will): +21 vs. AC; 2d8+6 damage.</p><p></p><p><strong>[Ranged] Force Missile</strong> (standard; at will) <strong>Force:</strong> Range 20; targets one or two targets within 2 squares of each other; +19 vs. Reflex; 2d6+6 force damage. </p><p></p><p><strong>[Area] Frost Blast</strong> (standard; encounter) <strong>Cold:</strong> Burst 3 within 12; +17 vs. Fortitude; Hit: 3d10+6 cold damage and target is slowed (save ends); Miss: half damage and target is not slowed. </p><p></p><p><strong>[Ranged] Brain Snatch</strong> (standard; recharge 6) <strong>Psychic:</strong> Range 8; +19 vs. Will; 4d8+6 damage. If this is enough damage to kill the victim, its brain teleports into one of the brain collector’s collection sacs, it regains 26 hit points and it recharges one expended power of its choice, including this one. </p><p>---</p><p>Alignment evil; Languages Deep Speech</p><p>Str 16; Dex 13; Wis 21</p><p>Con 17; Int 25; Cha 20</p><p></p><p></p><p><strong><span style="font-size: 15px">BRAIN COLLECTOR ADRENIST--- Level 16 Brute</span></strong></p><p>Large aberrant magical beast--- XP 1400</p><p>---</p><p>Initiative +9; Senses Perception +13</p><p>HP 195; Bloodied 97</p><p>AC 26; Fortitude 28; Reflex 28; Will 26</p><p>Speed 7</p><p>---</p><p>[Melee basic] Bite (standard; at will): +19 vs. AC; 3d8+5 damage.</p><p></p><p>[Ranged] Brain Snatch (standard; encounter) Psychic: Range 8; +17 vs. Will; 4d12+7 damage. If this is enough damage to kill the victim, its brain teleports into one of the brain collector’s collection sacs, it regains 48 hit points and it recharges one expended power of its choice, including this one. </p><p></p><p>Adrenal Surge (minor; recharges when wounded): The brain collector adrenist takes a move action.</p><p>---</p><p>Alignment evil; Languages Deep Speech</p><p>Str 20; Dex 13; Wis 21</p><p>Con 25; Int 25; Cha 20</p><p></p><p></p><p></p><p><strong><span style="font-size: 15px">BRAIN COLLECTOR CEREBRAL CELEBRANT--- Level 29 Controller</span></strong></p><p>Large aberrant magical beast--- XP 15,000</p><p>---</p><p>Initiative +17; Senses Perception +21</p><p>HP 264; Bloodied 132</p><p>AC 43; Fortitude 39; Reflex 43; Will 41</p><p>Speed 7</p><p>---</p><p><strong>[Melee basic] Bite </strong>(standard; at will): +34 vs. AC; 3d8+5 damage.</p><p></p><p><strong>[Close] Cerebral Lockdown</strong> (standard; encounter) <strong>Psychic:</strong> Burst 3; attacks each living creature in burst; +31 vs. Will; Hit: 4d12+9 psychic damage and target is dazed and immobilized (save ends); Miss: half damage and target is slowed (save ends).</p><p></p><p><strong>[Range] Violating Probe</strong> (standard; recharge 5 6) <strong>Psychic:</strong> Range 20; +33 vs. Will; 3d8=10 psychic damage and target is stunned (save ends).</p><p></p><p><strong>[Melee] Foul Sweat</strong> (immediate reaction; when hit by a melee attack; at will) <strong>Poison:</strong> The brain collector cerebral celebrant makes an attack on the creature attacking it: +33 vs. Fortitude; Hit: 2d8+10 poison damage, plus ongoing 5 poison damage and target is weakened (save ends); Miss: half damage, and the target neither suffers ongoing damage nor is weakened.</p><p></p><p><strong>[Ranged] Brain Snatch</strong> (standard; recharge 6) Psychic: Range 8; +34 vs. Will; 5d10+9 damage. If this is enough damage to kill the victim, its brain teleports into one of the brain collector’s collection sacs, it regains 26 hit points and it recharges one expended power of its choice, including this one. </p><p>---</p><p>Alignment evil; Languages Deep Speech</p><p>Str 21; Dex 15; Wis 24</p><p>Con 24; Int 31; Cha 27</p></blockquote><p></p>
[QUOTE="the Jester, post: 4518785, member: 1210"] [B][SIZE="5"]BRAIN COLLECTOR[/SIZE][/B] These strange aberrations are terrifyingly alien and menacingly powerful. Mixing the ultimate in hideous appearance with a terrifying indifference to all non-aberrant life and a desire to collect the brains of intelligent creatures, which they use to fuel their own powers, brain collectors are extremely dangerous enemies. Brain collectors call themselves neh-thalggu. They are known to associate with other aberrations, such as mind flayers and uvuudaum. [B][SIZE="4"]BRAIN COLLECTOR HEADHUNTER--- Level 14 Soldier[/SIZE][/B] Large aberrant magical beast--- XP 1000 --- Initiative +10; Senses Perception +12; darkvision HP 137; Bloodied 68 AC 30; Fortitude 26; Reflex 28; Will 26 Speed 7 --- [B][Melee basic] Bite[/B] (standard; at will): +21 vs. AC; 2d8+6 damage. [B][Close] Horrifying Visage[/B] (minor; encounter): Blast 3; +17 vs. Will; the target is weakened (save ends). [B][Ranged] Brain Snatch[/B] (standard; recharge 6) Psychic: Range 8; +19 vs. Will; 4d8+6 damage. If this is enough damage to kill the victim, its brain teleports into one of the brain collector’s collection sacs, it regains 34 hit points and it recharges one expended power of its choice, including this one. --- Alignment evil; Languages Deep Speech Str 20; Dex 13; Wis 20 Con 17; Int 24; Cha 20 [B][SIZE="4"]BRAIN COLLECTOR CEPHALOMAGE--- Level 14 Artillery[/SIZE][/B] Large aberrant magical beast--- XP 1000 --- Initiative +8; Senses Perception +12 HP 107; Bloodied 53 AC 26; Fortitude 24; Reflex 28; Will 26 Speed 7 --- [B][Melee basic] Bite[/B] (standard; at will): +21 vs. AC; 2d8+6 damage. [B][Ranged] Force Missile[/B] (standard; at will) [B]Force:[/B] Range 20; targets one or two targets within 2 squares of each other; +19 vs. Reflex; 2d6+6 force damage. [B][Area] Frost Blast[/B] (standard; encounter) [B]Cold:[/B] Burst 3 within 12; +17 vs. Fortitude; Hit: 3d10+6 cold damage and target is slowed (save ends); Miss: half damage and target is not slowed. [B][Ranged] Brain Snatch[/B] (standard; recharge 6) [B]Psychic:[/B] Range 8; +19 vs. Will; 4d8+6 damage. If this is enough damage to kill the victim, its brain teleports into one of the brain collector’s collection sacs, it regains 26 hit points and it recharges one expended power of its choice, including this one. --- Alignment evil; Languages Deep Speech Str 16; Dex 13; Wis 21 Con 17; Int 25; Cha 20 [B][SIZE="4"]BRAIN COLLECTOR ADRENIST--- Level 16 Brute[/SIZE][/B] Large aberrant magical beast--- XP 1400 --- Initiative +9; Senses Perception +13 HP 195; Bloodied 97 AC 26; Fortitude 28; Reflex 28; Will 26 Speed 7 --- [Melee basic] Bite (standard; at will): +19 vs. AC; 3d8+5 damage. [Ranged] Brain Snatch (standard; encounter) Psychic: Range 8; +17 vs. Will; 4d12+7 damage. If this is enough damage to kill the victim, its brain teleports into one of the brain collector’s collection sacs, it regains 48 hit points and it recharges one expended power of its choice, including this one. Adrenal Surge (minor; recharges when wounded): The brain collector adrenist takes a move action. --- Alignment evil; Languages Deep Speech Str 20; Dex 13; Wis 21 Con 25; Int 25; Cha 20 [B][SIZE="4"]BRAIN COLLECTOR CEREBRAL CELEBRANT--- Level 29 Controller[/SIZE][/B] Large aberrant magical beast--- XP 15,000 --- Initiative +17; Senses Perception +21 HP 264; Bloodied 132 AC 43; Fortitude 39; Reflex 43; Will 41 Speed 7 --- [B][Melee basic] Bite [/B](standard; at will): +34 vs. AC; 3d8+5 damage. [B][Close] Cerebral Lockdown[/B] (standard; encounter) [B]Psychic:[/B] Burst 3; attacks each living creature in burst; +31 vs. Will; Hit: 4d12+9 psychic damage and target is dazed and immobilized (save ends); Miss: half damage and target is slowed (save ends). [B][Range] Violating Probe[/B] (standard; recharge 5 6) [B]Psychic:[/B] Range 20; +33 vs. Will; 3d8=10 psychic damage and target is stunned (save ends). [B][Melee] Foul Sweat[/B] (immediate reaction; when hit by a melee attack; at will) [B]Poison:[/B] The brain collector cerebral celebrant makes an attack on the creature attacking it: +33 vs. Fortitude; Hit: 2d8+10 poison damage, plus ongoing 5 poison damage and target is weakened (save ends); Miss: half damage, and the target neither suffers ongoing damage nor is weakened. [B][Ranged] Brain Snatch[/B] (standard; recharge 6) Psychic: Range 8; +34 vs. Will; 5d10+9 damage. If this is enough damage to kill the victim, its brain teleports into one of the brain collector’s collection sacs, it regains 26 hit points and it recharges one expended power of its choice, including this one. --- Alignment evil; Languages Deep Speech Str 21; Dex 15; Wis 24 Con 24; Int 31; Cha 27 [/QUOTE]
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